rust_minifb/examples/noise.rs

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extern crate minifb;
use minifb::{Key, ScaleMode, Window, WindowOptions};
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const WIDTH: usize = 640 / 2;
const HEIGHT: usize = 360 / 2;
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fn main() {
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let mut noise;
let mut carry;
let mut seed = 0xbeefu32;
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let mut window = Window::new(
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"Noise Test - Press ESC to exit",
WIDTH,
HEIGHT,
WindowOptions {
resize: true,
scale_mode: ScaleMode::UpperLeft,
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..WindowOptions::default()
},
)
.expect("Unable to create window");
// Limit to max ~60 fps update rate
window.limit_update_rate(Some(std::time::Duration::from_micros(16600)));
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let mut buffer: Vec<u32> = Vec::with_capacity(WIDTH * HEIGHT);
let mut size = (0, 0);
while window.is_open() && !window.is_key_down(Key::Escape) {
let new_size = (window.get_size().0, window.get_size().1);
if new_size != size {
size = new_size;
buffer.resize(size.0 * size.1, 0);
}
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for i in buffer.iter_mut() {
noise = seed;
noise >>= 3;
noise ^= seed;
carry = noise & 1;
noise >>= 1;
seed >>= 1;
seed |= carry << 30;
noise &= 0xFF;
*i = (noise << 16) | (noise << 8) | noise;
}
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window.get_keys().map(|keys| {
for t in keys {
match t {
Key::W => println!("holding w!"),
Key::T => println!("holding t!"),
_ => (),
}
}
});
window
.update_with_buffer(&buffer, new_size.0, new_size.1)
.unwrap();
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}
}