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https://github.com/italicsjenga/rust_minifb.git
synced 2024-12-24 03:41:29 +11:00
40 lines
1.3 KiB
Rust
40 lines
1.3 KiB
Rust
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use minifb::{Key, ScaleMode, Window, WindowOptions};
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fn main() {
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use std::fs::File;
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// The decoder is a build for reader and can be used to set various decoding options
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// via `Transformations`. The default output transformation is `Transformations::EXPAND
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// | Transformations::STRIP_ALPHA`.
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let decoder = png::Decoder::new(File::open("resources/uv.png").unwrap());
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let (info, mut reader) = decoder.read_info().unwrap();
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// Allocate the output buffer.
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let mut buf = vec![0; info.buffer_size()];
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// Read the next frame. Currently this function should only called once.
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// The default options
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reader.next_frame(&mut buf).unwrap();
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// convert buffer to u32
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let u32_buffer: Vec<u32> = buf
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.chunks(3)
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.map(|v| ((v[0] as u32) << 16) | ((v[1] as u32) << 8) | v[2] as u32)
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.collect();
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let mut window = Window::new(
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"Noise Test - Press ESC to exit",
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info.width as usize,
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info.height as usize,
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WindowOptions {
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resize: true,
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scale_mode: ScaleMode::Center,
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..WindowOptions::default()
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},
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)
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.expect("Unable to open Window");
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while window.is_open() && !window.is_key_down(Key::Escape) {
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window
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.update_with_buffer(&u32_buffer, info.width as usize, info.height as usize)
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.unwrap();
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}
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}
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