Implemented set_position for Mac

This commit is contained in:
Daniel Collin 2016-01-09 20:49:14 +01:00
parent b576ab3139
commit 001bca8f74
3 changed files with 23 additions and 3 deletions

View file

@ -20,8 +20,6 @@ fn main() {
}
};
window.set_position(10, 10);
while window.is_open() && !window.is_key_down(Key::Escape) {
for i in buffer.iter_mut() {
noise = seed;

View file

@ -93,6 +93,26 @@ int mfb_update(void* window, void* buffer)
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
static float transformY(float y)
{
float b = CGDisplayBounds(CGMainDisplayID()).size.height;
float t = b - y;
return t;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void mfb_set_position(void* window, int x, int y)
{
OSXWindow* win = (OSXWindow*)window;
const NSRect contentRect = [[win contentView] frame];
const NSRect dummyRect = NSMakeRect(x, transformY(y + contentRect.size.height), 0, 0);
const NSRect frameRect = [win frameRectForContentRect:dummyRect];
[win setFrameOrigin:frameRect.origin];
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
int mfb_should_close(void* window)
{
OSXWindow* win = (OSXWindow*)window;

View file

@ -146,6 +146,7 @@ extern {
fn mfb_open(name: *const c_char, width: u32, height: u32, scale: i32) -> *mut c_void;
fn mfb_close(window: *mut c_void);
fn mfb_update(window: *mut c_void, buffer: *const c_uchar);
fn mfb_set_position(window: *mut c_void, x: i32, y: i32);
fn mfb_set_key_callback(window: *mut c_void, target: *mut c_void, cb: unsafe extern fn(*mut c_void, i32, i32));
fn mfb_should_close(window: *mut c_void) -> i32;
fn mfb_get_screen_size() -> u32;
@ -202,7 +203,8 @@ impl Window {
}
#[inline]
pub fn set_position(&mut self, _: isize, _: isize) {
pub fn set_position(&mut self, x: isize, y: isize) {
unsafe { mfb_set_position(self.window_handle, x as i32, y as i32) }
}
#[inline]