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Added get_keys() function
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@ -297,6 +297,23 @@ impl Window {
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}
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}
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}
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}
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pub fn get_keys(&self) -> Option<Vec<Key>> {
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let mut index: u16 = 0;
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let mut keys: Vec<Key> = Vec::new();
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for i in self.keys.iter() {
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if *i {
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unsafe {
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keys.push(mem::transmute(index as u8));
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}
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}
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index += 1;
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}
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Some(keys)
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}
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#[inline]
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#[inline]
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pub fn is_key_down(&self, key: Key) -> bool {
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pub fn is_key_down(&self, key: Key) -> bool {
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return self.keys[key as usize];
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return self.keys[key as usize];
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