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https://github.com/italicsjenga/rust_minifb.git
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Merge dev -> master (#111)
* Deprecated update_with_buffer and added a temporary (update_with_buffer_size) for now. This will later be removed and the update_with_buffer is requiring the size to bu suplied * Reparation for 0.14 release * Missed one case
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CHANGELOG.md
14
CHANGELOG.md
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@ -2,6 +2,20 @@
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This project follows semantic versioning.
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### v0.14 (2019-12-03)
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- [changed] Deprecated update_with_buffer on favor of update_with_buffer_size. The idea is that a size in of the buffer will be more robust and allow for aspect scaling as well.
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- [changed] Improved macOS resizing support.
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- [changed] Better modifier handling on macOS.
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- [changed] Moved CI over to Github Actions
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- [changed] Formatted all code with rustfmt
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- [changed] Documentation improvments (Thanks Gary Guo & Arif Roktim!)
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- [fixed] 'attempt to subtract with overflow' bug (Thanks Venceslas!)
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- [fixed] Window close handling & missing Alt keys for X11 (Thanks Gary Guo!)
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- [added] Juila example added (Thanks mishazawa!)
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- [added] Add support for raspberry pi (Thanks Florian Blasius!)
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- [added] Added support for raw-window-handle trait
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### v0.13 (2019-08-30)
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- [changed] unix: replaced scale functions with macro and added missing invocations (Thanks Johannes Stölp!)
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@ -1,6 +1,6 @@
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[package]
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name = "minifb"
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version = "0.13.0"
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version = "0.14.0"
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license = "MIT/Apache-2.0"
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authors = ["Daniel Collin <daniel@collin.com>"]
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description = "Cross-platform window setup with optional bitmap rendering"
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@ -13,7 +13,7 @@ Usage
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```toml
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# Cargo.toml
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[dependencies]
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minifb = "0.13"
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minifb = "0.14"
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```
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Example
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@ -43,14 +43,14 @@ fn main() {
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}
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// We unwrap here as we want this code to exit if it fails. Real applications may want to handle this in a different way
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window.update_with_buffer(&buffer).unwrap();
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window.update_with_buffer_size(&buffer, WIDTH, HEIGHT).unwrap();
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}
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}
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```
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Status
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------
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Currently Mac, Redox, Linux and Windows (64-bit and 32-bit) are the current supported platforms. X11 (Linux/FreeBSD/etc) support has been tested on Ubuntu (x64). Bug report(s) for other OSes/CPUs are welcome!
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Currently macOS, Redox, Linux and Windows (64-bit and 32-bit) are the current supported platforms. X11 (Linux/FreeBSD/etc) support has been tested on Ubuntu (x64). Bug report(s) for other OSes/CPUs are welcome!
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Build instructions
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@ -58,7 +58,7 @@ fn main() {
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angle += 0.1;
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// We unwrap here as we want this code to exit if it fails
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window.update_with_buffer(&buffer).unwrap();
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window.update_with_buffer_size(&buffer, WIDTH, HEIGHT).unwrap();
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}
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}
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@ -29,7 +29,6 @@ fn main() {
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WIDTH,
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HEIGHT,
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WindowOptions {
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resize: true,
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scale: Scale::X2,
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..WindowOptions::default()
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},
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@ -113,6 +112,6 @@ fn main() {
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});
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// We unwrap here as we want this code to exit if it fails
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window.update_with_buffer(&buffer).unwrap();
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window.update_with_buffer_size(&buffer, WIDTH, HEIGHT).unwrap();
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}
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}
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@ -65,6 +65,6 @@ fn main() {
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});
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// We unwrap here as we want this code to exit if it fails
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window.update_with_buffer(&buffer).unwrap();
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window.update_with_buffer_size(&buffer, width, height).unwrap();
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}
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}
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@ -34,8 +34,8 @@ fn main() {
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&& !orig.is_key_down(Key::Escape)
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&& !double.is_key_down(Key::Escape)
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{
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orig.update_with_buffer(&buffer).unwrap();
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double.update_with_buffer(&buffer).unwrap();
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orig.update_with_buffer_size(&buffer, width, height).unwrap();
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double.update_with_buffer_size(&buffer, width, height).unwrap();
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pos += 7;
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pos *= 13;
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pos %= buffer.len();
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@ -32,12 +32,10 @@ fn main() {
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let mut size = (0, 0);
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while window.is_open() && !window.is_key_down(Key::Escape) {
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{
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let new_size = window.get_size();
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if new_size != size {
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size = new_size;
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buffer.resize(size.0 * size.1 / 2 / 2, 0);
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}
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let new_size = window.get_size();
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if new_size != size {
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size = new_size;
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buffer.resize(size.0 * size.1 / 2 / 2, 0);
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}
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for i in buffer.iter_mut() {
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});
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// We unwrap here as we want this code to exit if it fails
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window.update_with_buffer(&buffer).unwrap();
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window.update_with_buffer_size(&buffer, new_size.0, new_size.0).unwrap();
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}
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}
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@ -130,6 +130,6 @@ fn main() {
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}
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// We unwrap here as we want this code to exit if it fails
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window.update_with_buffer(&buffer).unwrap();
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window.update_with_buffer_size(&buffer, WIDTH, HEIGHT).unwrap();
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}
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}
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40
src/lib.rs
40
src/lib.rs
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pub title: bool,
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/// If it should be possible to resize the window (default: false)
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pub resize: bool,
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/// Scale of the window that used in conjunction with update_with_buffer (default: X1)
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/// Scale of the window that used in conjunction with update_with_buffer_size (default: X1)
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pub scale: Scale,
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}
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/// window.update_with_buffer(&buffer).unwrap();
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/// ```
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#[inline]
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#[deprecated(
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since = "0.14.0",
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note = "Please use the update_with_buffer_size instead. This function will be replaced with args given in update_with_buffer_size in the future."
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)]
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pub fn update_with_buffer(&mut self, buffer: &[u32]) -> Result<()> {
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self.0.update_with_buffer(buffer)
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}
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///
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/// Updates the window with a 32-bit pixel buffer. The encoding for each pixel is `0RGB`:
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/// The upper 8-bits are ignored, the next 8-bits are for the red channel, the next 8-bits
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/// afterwards for the green channel, and the lower 8-bits for the blue channel.
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///
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/// Notice that the buffer needs to be at least the size of the created window.
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///
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/// # Examples
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///
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/// ```no_run
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/// # use minifb::*;
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/// fn from_u8_rgb(r: u8, g: u8, b: u8) -> u32 {
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/// let (r, g, b) = (r as u32, g as u32, b as u32);
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/// (r << 16) | (g << 8) | b
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/// }
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/// let window_width = 600;
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/// let window_height = 400;
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/// let buffer_width = 600;
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/// let buffer_height = 400;
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///
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/// let azure_blue = from_u8_rgb(0, 127, 255);
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///
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/// let mut buffer: Vec<u32> = vec![azure_blue; buffer_width * buffer_height];
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///
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/// let mut window = Window::new("Test", window_width, window_height, WindowOptions::default()).unwrap();
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///
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/// window.update_with_buffer_size(&buffer, buffer_width, buffer_height).unwrap();
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/// ```
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#[inline]
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pub fn update_with_buffer_size(&mut self, buffer: &[u32], _width: usize, _height: usize) -> Result<()> {
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// currently width / height isn't used but will be soon
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self.0.update_with_buffer(buffer)
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}
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///
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/// Updates the window (this is required to call in order to get keyboard/mouse input, etc)
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///
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