WIP on Windows version

This commit is contained in:
Daniel Collin 2015-12-08 18:49:03 +01:00
parent e83c66b8dd
commit c8b45d8577
2 changed files with 290 additions and 87 deletions

View file

@ -1,80 +1,152 @@
extern crate libc;
#[cfg(target_os = "macos")]
#[macro_use]
extern crate objc;
#[cfg(target_os = "macos")]
extern crate cgl;
#[cfg(target_os = "macos")]
extern crate cocoa;
#[cfg(target_os = "macos")]
extern crate core_foundation;
#[cfg(target_os = "macos")]
/// Scale will scale the frame buffer and the window that is being sent in when calling the update
/// function. This is useful if you for example want to display a 320 x 256 window on a screen with
/// much higher resolution which would result in that the window is very small.
pub enum Scale {
/// This mode checks your current screen resolution and will caluclate the largest window size
/// that can be used within that limit and resize it. Useful if you have a small buffer to
/// display on a high resolution screen.
FitScreen,
/// 1X scale (which means leave the corrdinates sent into Window::new untouched)
X1,
/// 2X window scale (Example: 320 x 200 -> 640 x 400)
X2,
/// 4X window scale (Example: 320 x 200 -> 1280 x 800)
X4,
/// 8X window scale (Example: 320 x 200 -> 2560 x 1600)
X8,
/// 16X window scale (Example: 320 x 200 -> 5120 x 3200)
X16,
/// 32 window scale (Example: 320 x 200 -> 10240 x 6400)
X32,
}
/// Vsync will allow syncronized rendering with the screen refresh rate.
/// Currently Vsync isn't implemented so nothing will change regardless of given value right now
pub enum Vsync {
/// No vsync
No,
/// Require accurate vsync. Notice that if the library is unable to to setup an accurate
/// syncing the window creation will fail.
Accurate,
/// Setup a best guess syncing with the screen. This will always succesed but may not be
/// accurate. What this means is if the lib is unable to create a accurate syncing approach
/// a 'emulated' one will be used (for example using a timer to approximate syncing)
BestGuess,
}
///
pub enum Key {
Key1,
Key2,
Key3,
Key4,
Key5,
Key6,
Key7,
Key8,
Key9,
Key0,
A,
B,
C,
D,
E,
F,
G,
H,
I,
J,
K,
L,
M,
N,
O,
P,
Q,
R,
S,
T,
U,
V,
W,
X,
Y,
Z,
F1,
F2,
F3,
F4,
F5,
F6,
F7,
F8,
F9,
F10,
F11,
F12,
F13,
F14,
F15,
Down,
Left,
Right,
Up,
Apostrophe,
Backslash,
Comma,
Equal,
LeftBracket,
Minus,
Period,
RightBracket,
Semicolon,
Slash,
Backspace,
Delete,
End,
Enter,
Escape,
Home,
Insert,
Menu,
PageDown,
PageUp,
Pause,
Space,
Tab,
CapsLock,
Count = 80,
}
#[cfg(target_os = "windows")]
pub mod windows;
#[cfg(target_os = "windows")]
pub use windows::*;
/*
#[cfg(target_os = "macos")]
#[link(name = "Cocoa", kind = "framework")]
extern {
fn mfb_open(name: *const c_char, width: c_int, height: c_int) -> c_int;
fn mfb_update(buffer: *mut c_void) -> c_int;
fn mfb_close();
}
pub mod macos;
#[cfg(target_os = "macos")]
pub use macos::*;
/*
#[cfg(target_os = "windows")]
#[link(name = "gdi32")]
extern {
fn mfb_open(name: *const c_char, width: c_int, height: c_int) -> c_int;
fn mfb_update(buffer: *mut c_void) -> c_int;
fn mfb_close();
}
*/
#[cfg(target_os = "linux")]
#[link(name = "X11")]
extern {
fn mfb_open(name: *const c_char, width: c_int, height: c_int) -> c_int;
fn mfb_update(buffer: *mut c_void) -> c_int;
fn mfb_close();
}
///
/// Open up a window
///
#[cfg(any(target_os = "linux", target_os = "mac"))]
pub fn open(name: &str, width: usize, height: usize) -> bool {
let s = CString::new(name).unwrap();
let ret;
unsafe {
ret = mfb_open(s.as_ptr(), width as c_int, height as c_int);
}
match ret {
0 => false,
_ => true,
}
}
///
/// Update
///
#[cfg(any(target_os = "linux", target_os = "mac"))]
pub fn update(buffer: &[u32]) -> bool {
let ret;
unsafe {
ret = mfb_update(transmute(buffer.as_ptr()));
}
if ret < 0 {
return false;
} else {
return true;
}
}
///
/// Close
///
#[cfg(any(target_os = "linux", target_os = "mac"))]
pub fn close() {
unsafe {
mfb_close();
}
}
*/

View file

@ -1,8 +1,14 @@
#![cfg(target_os = "windows")]
extern crate user32;
extern crate kernel32;
extern crate winapi;
extern crate gdi32;
use Scale;
use Vsync;
use Key;
use std::ffi::CString;
use std::ptr;
use std::os::windows::ffi::OsStrExt;
@ -24,21 +30,120 @@ struct BitmapInfo {
pub bmi_colors: [RGBQUAD; 3],
}
fn update_key_state(window: &mut Window, wparam: u32, bool state) {
match wparam & 0x1ff {
0x00B => window.keys[Key::Key0] = state,
0x00B => window.keys[Key::Key0] = state,
0x002 => window.keys[Key::Key1] = state,
0x003 => window.keys[Key::Key2] = state,
0x004 => window.keys[Key::Key3] = state,
0x005 => window.keys[Key::Key4] = state,
0x006 => window.keys[Key::Key5] = state,
0x007 => window.keys[Key::Key6] = state,
0x008 => window.keys[Key::Key7] = state,
0x009 => window.keys[Key::Key8] = state,
0x00A => window.keys[Key::Key9] = state,
0x01E => window.keys[Key::A] = state,
0x030 => window.keys[Key::B] = state,
0x02E => window.keys[Key::C] = state,
0x020 => window.keys[Key::D] = state,
0x012 => window.keys[Key::E] = state,
0x021 => window.keys[Key::F] = state,
0x022 => window.keys[Key::G] = state,
0x023 => window.keys[Key::H] = state,
0x017 => window.keys[Key::I] = state,
0x024 => window.keys[Key::J] = state,
0x025 => window.keys[Key::K] = state,
0x026 => window.keys[Key::L] = state,
0x032 => window.keys[Key::M] = state,
0x031 => window.keys[Key::N] = state,
0x018 => window.keys[Key::O] = state,
0x019 => window.keys[Key::P] = state,
0x010 => window.keys[Key::Q] = state,
0x013 => window.keys[Key::R] = state,
0x01F => window.keys[Key::S] = state,
0x014 => window.keys[Key::T] = state,
0x016 => window.keys[Key::U] = state,
0x02F => window.keys[Key::V] = state,
0x011 => window.keys[Key::W] = state,
0x02D => window.keys[Key::X] = state,
0x015 => window.keys[Key::Y] = state,
0x02C => window.keys[Key::Z] = state,
0x03B => window.keys[Key::F1] = state,
0x03C => window.keys[Key::F2] = state,
0x03D => window.keys[Key::F3] = state,
0x03E => window.keys[Key::F4] = state,
0x03F => window.keys[Key::F5] = state,
0x040 => window.keys[Key::F6] = state,
0x041 => window.keys[Key::F7] = state,
0x042 => window.keys[Key::F8] = state,
0x043 => window.keys[Key::F9] = state,
0x042 => window.keys[Key::F8] = state,
0x043 => window.keys[Key::F9] = state,
0x044 => window.keys[Key::F10] = state,
0x057 => window.keys[Key::F11] = state,
0x058 => window.keys[Key::F12] = state,
0x150 => window.keys[Key::Down] = state,
0x14B => window.keys[Key::Left] = state,
0x14D => window.keys[Key::Right] = state,
0x148 => window.keys[Key::Up] = state,
0x028 => window.keys[Key::Apostrophe] = state,
0x02B => window.keys[Key::Backslash] = state,
0x033 => window.keys[Key::Comma] = state,
0x00D => window.keys[Key::Equal] = state,
0x01A => window.keys[Key::LeftBracket] = state,
0x00C => window.keys[Key::Minus] = state,
0x034 => window.keys[Key::Period] = state,
0x01B => window.keys[Key::RightBracket] = state,
0x027 => window.keys[Key::Semicolon] = state,
0x035 => window.keys[Key::Slash] = state,
0x00E => window.keys[Key::Backspace] = state,
0x153 => window.keys[Key::Delete] = state,
0x14F => window.keys[Key::End] = state,
0x01C => window.keys[Key::Enter] = state,
0x001 => window.keys[Key::Escape] = state,
0x147 => window.keys[Key::Home] = state,
0x152 => window.keys[Key::Insert] = state,
0x15D => window.keys[Key::Menu] = state,
0x151 => window.keys[Key::PageDown] = state,
0x149 => window.keys[Key::PageUp] = state,
0x045 => window.keys[Key::Pause] = state,
0x039 => window.keys[Key::Space] = state,
0x00F => window.keys[Key::Tab] = state,
0x03A => window.keys[Key::CapsLock] = state,
}
}
unsafe extern "system" fn wnd_proc(window: winapi::HWND,
msg: winapi::UINT,
wparam: winapi::WPARAM,
lparam: winapi::LPARAM)
-> winapi::LRESULT {
// This make sure we actually don't do anything before the user data has been setup for the
// window
let user_data = user32::GetWindowLongPtrW(window, winapi::winuser::GWLP_USERDATA);
if user_data == 0
return user32::DefWindowProcW(window, msg, wparam, lparam);
let mut self = user_data as &mut Window;
match msg {
winapi::winuser::WM_KEYDOWN => {
if (wparam & 0xff) == 27 {
update_key_state(self, wparam as u32, true);
if (wparam & 0x1ff) == 27 {
CLOSE_APP = true;
}
}
winapi::winuser::WM_KEYUP => {
update_key_state(self, wparam as u32, false);
}
winapi::winuser::WM_PAINT => {
let mut rect: winapi::RECT = mem::uninitialized();
let buffer = user32::GetWindowLongPtrW(window, winapi::winuser::GWLP_USERDATA);
user32::GetClientRect(window, &mut rect);
@ -56,9 +161,7 @@ unsafe extern "system" fn wnd_proc(window: winapi::HWND,
bitmap_info.bmi_colors[1].rgbGreen = 0xff;
bitmap_info.bmi_colors[2].rgbBlue = 0xff;
let dc = user32::GetDC(window);
gdi32::StretchDIBits(dc,
gdi32::StretchDIBits(self.dc,
0,
0,
width,
@ -67,14 +170,12 @@ unsafe extern "system" fn wnd_proc(window: winapi::HWND,
0,
width,
height,
mem::transmute(buffer),
mem::transmute(self.buffer),
mem::transmute(&bitmap_info),
winapi::wingdi::DIB_RGB_COLORS,
winapi::wingdi::SRCCOPY);
user32::ValidateRect(window, ptr::null_mut());
user32::ReleaseDC(window, dc);
}
_ => (),
@ -92,12 +193,15 @@ fn to_wstring(str: &str) -> *const u16 {
v.as_ptr()
}
pub struct Minifb {
pub struct Window {
dc: DC,
window: HWND,
bool keys_down: [bool; 512],
buffer: &[u32],
}
impl Minifb {
fn open_window(name: &str, width: usize, height: usize) -> HWND {
impl Window {
fn open_window(name: &str, width: usize, height: usize, _: Scale, _: Vsync) -> Result<Window, &str> {
unsafe {
let class_name = to_wstring("minifb_window");
let s = CString::new(name).unwrap();
@ -163,13 +267,26 @@ impl Minifb {
}
}
pub fn get_keys(&self -> Vec<Key> {
let index = 0;
let mut keys: Vec<Key> = Vec::new();
for i in self.keys {
if *i {
keys.push(index as Key);
}
index += 1;
}
keys
}
pub fn update(&mut self, buffer: &[u32]) -> bool {
unsafe {
let mut msg = mem::uninitialized();
user32::SetWindowLongPtrW(self.window,
winapi::winuser::GWLP_USERDATA,
buffer.as_ptr() as i64);
user32::SetWindowLongPtrW(self.window, winapi::winuser::GWLP_USERDATA, self as i64);
user32::InvalidateRect(self.window, ptr::null_mut(), winapi::TRUE);
while user32::PeekMessageW(&mut msg, self.window, 0, 0, winapi::winuser::PM_REMOVE) != 0 {
@ -183,3 +300,17 @@ impl Minifb {
}
}
}
impl Drop for Window {
fn drop(&mut self) {
unsafe {
if self.dc.is_valid() {
user32::ReleaseDC(self.window, self.dc);
}
if self.hwnd.is_valid() {
user32::CloseWindow(self.hwnd);
}
}
}
}