commit 2d8e0c1692120e9997bd8d376be8a7cc2536429d
Author: Daniel Collin <daniel@collin.com>
Date: Tue Oct 23 20:51:09 2018 +0200
Bump to 0.11 and added info about macOS Metal
commit 0f77968317194f2f72b86da287c04484aeee762a
Author: Daniel Collin <daniel@collin.com>
Date: Sun Oct 21 17:44:26 2018 +0200
Tripple buffer textures
commit d268c10576c7e9063bd4605aed4a939d956eeb6b
Author: Daniel Collin <daniel@collin.com>
Date: Sun Oct 21 16:59:20 2018 +0200
Some cleanup
commit 5544773e62afec6f69d0c3b6309e60a543905fef
Author: Daniel Collin <daniel@collin.com>
Date: Sun Oct 21 16:24:45 2018 +0200
Working but no proper sync yet
commit 843a6625cfddac5a6e2d8e61170f796e763e4002
Author: Daniel Collin <daniel@collin.com>
Date: Sun Oct 21 15:26:45 2018 +0200
Working texture
commit 1d4446f1f10c497dde07e0d20c92eb8bb6f836ec
Author: Daniel Collin <daniel@collin.com>
Date: Sun Oct 21 14:45:52 2018 +0200
Removed vertex data
We construct this in the shader instead
commit 2e8027d73a1635e26e412dbda6494193fd04a060
Author: Daniel Collin <daniel@collin.com>
Date: Sun Oct 21 14:42:36 2018 +0200
Fullscreen triangle setup
commit 5efd974704c11577944ffdeff9eb9dd4fa40bde0
Author: Daniel Collin <daniel@collin.com>
Date: Sun Oct 21 14:16:23 2018 +0200
Triangle on screen
commit d9cf4eb7557f73adfbe1764f3da94a837a4ef8d3
Author: Daniel Collin <daniel@collin.com>
Date: Sun Oct 21 12:17:04 2018 +0200
Some hacky metal with clear screen