use Key; /// Command key on Mac OS pub const MENU_KEY_COMMAND: usize = 1; /// Windows key on Windows pub const MENU_KEY_WIN: usize = 2; /// Shift key pub const MENU_KEY_SHIFT: usize = 4; /// Control key pub const MENU_KEY_CTRL: usize = 8; /// Alt key pub const MENU_KEY_ALT: usize = 16; const MENU_ID_SEPARATOR:usize = 0xffffffff; /// /// Used to hold the data for creating menus for the Application /// pub struct Menu<'a> { /// Name of the menu item pub name: &'a str, /// User-defined Id thot will be sent back to the application in [get_menu_event] pub id: usize, /// Shortcut key for the menu item pub key: Key, /// Modifier on Windows for the menu pub modifier: usize, /// Modifier on Mac OS pub mac_mod: usize, /// Menu item should be enabled on grayed out pub enabled: bool, /// Sub-menu. Vector of a sub-menu, otherwise None if no sub-menu pub sub_menu: Option<&'a Vec