use minifb::{Key, ScaleMode, Window, WindowOptions}; fn main() { use std::fs::File; // The decoder is a build for reader and can be used to set various decoding options // via `Transformations`. The default output transformation is `Transformations::EXPAND // | Transformations::STRIP_ALPHA`. let decoder = png::Decoder::new(File::open("resources/uv.png").unwrap()); let (info, mut reader) = decoder.read_info().unwrap(); // Allocate the output buffer. let mut buf = vec![0; info.buffer_size()]; // Read the next frame. Currently this function should only called once. // The default options reader.next_frame(&mut buf).unwrap(); // convert buffer to u32 let u32_buffer: Vec = buf .chunks(3) .map(|v| ((v[0] as u32) << 16) | ((v[1] as u32) << 8) | v[2] as u32) .collect(); let mut window = Window::new( "Noise Test - Press ESC to exit", info.width as usize, info.height as usize, WindowOptions { resize: true, scale_mode: ScaleMode::Center, ..WindowOptions::default() }, ) .expect("Unable to open Window"); while window.is_open() && !window.is_key_down(Key::Escape) { window .update_with_buffer(&u32_buffer, info.width as usize, info.height as usize) .unwrap(); } }