use minifb::{CursorStyle, Key, MouseMode, Scale, Window, WindowOptions}; const WIDTH: usize = 640; const HEIGHT: usize = 360; struct Rect { x: usize, y: usize, width: usize, height: usize, color: u32, cursor_style: CursorStyle, } impl Rect { pub fn is_inside(&self, xf: f32, yf: f32) -> bool { let x = xf as usize; let y = yf as usize; let xe = self.x + self.width; let ye = self.y + self.height; (y >= self.y) && (y <= ye) && (x >= self.x) && (x <= xe) } } fn fill_rect(dest: &mut [u32], rect: &Rect) { for y in 0..rect.height { for x in 0..rect.width { dest[((rect.y + y) * WIDTH) + rect.x + x] = rect.color; } } } fn main() { let mut buffer: Vec = vec![0; WIDTH * HEIGHT]; let mut window = Window::new( "I haz no title :(", WIDTH, HEIGHT, WindowOptions { scale: Scale::X2, ..WindowOptions::default() }, ) .expect("Unable to Open Window"); let rects = [ Rect { x: 0, y: 0, width: 160, height: 180, color: 0x00b27474, cursor_style: CursorStyle::Arrow, }, Rect { x: 160, y: 0, width: 160, height: 180, color: 0x00b28050, cursor_style: CursorStyle::Ibeam, }, Rect { x: 320, y: 0, width: 160, height: 180, color: 0x00a9b250, cursor_style: CursorStyle::Crosshair, }, Rect { x: 480, y: 0, width: 160, height: 180, color: 0x0060b250, cursor_style: CursorStyle::ClosedHand, }, Rect { x: 0, y: 180, width: 160, height: 180, color: 0x004fb292, cursor_style: CursorStyle::OpenHand, }, Rect { x: 160, y: 180, width: 160, height: 180, color: 0x004f71b2, cursor_style: CursorStyle::ResizeLeftRight, }, Rect { x: 320, y: 180, width: 160, height: 180, color: 0x008850b2, cursor_style: CursorStyle::ResizeUpDown, }, Rect { x: 480, y: 180, width: 160, height: 180, color: 0x00b25091, cursor_style: CursorStyle::ResizeAll, }, ]; window.set_title("Different cursor on each color region"); while window.is_open() && !window.is_key_down(Key::Escape) { let (mx, my) = window.get_mouse_pos(MouseMode::Clamp).unwrap(); for rect in &rects { fill_rect(&mut buffer, rect); if rect.is_inside(mx, my) { window.set_cursor_style(rect.cursor_style); } } // We unwrap here as we want this code to exit if it fails window.update_with_buffer(&buffer, WIDTH, HEIGHT).unwrap(); } }