rust_minifb/examples/image.rs
Daniel Collin 8b3c2e9b37
Merge dev -> master (#119)
* Deprecated update_with_buffer and added a temporary (update_with_buffer_size) for now. This will later be removed and the update_with_buffer is requiring the size to bu suplied

* Reparation for 0.14 release

* Missed one case

* Minor cleanup

* Switch to C scalar for Unix + rename

Reason is so we can always use optimized scalar even in debug.
Also removed _size so only update_with_buffer(..) takes width, height of the input buffer

* Implemented AspectRatio aware scale on nix

* Implemented image center

* Added UpperLeft center mode for unix

* Moving macOS over to sized update

* Fixed resize not working on macOS

* WIP on macOS

* More WIP on macOS version

* Bunch of macOS updates and fixes

* Fixed broken bg color on macOS

* Windows fixes WIP

* Remove some spamming

* More windows fixes

* Windows fixes for cursor and warnings

* Some cleanup

* rustfmt pass

* Fixed typo

* Added support for limiting update rate

* Added update rate to Windows

* Added update rate to macOS

* Misc fixes

* Fixed resources and maintance badge

* Updated readme

* Updated changelog

* Added rate limit
2019-12-16 08:24:48 +01:00

43 lines
1.4 KiB
Rust

extern crate minifb;
extern crate png;
use minifb::{Key, ScaleMode, Window, WindowOptions};
fn main() {
use std::fs::File;
// The decoder is a build for reader and can be used to set various decoding options
// via `Transformations`. The default output transformation is `Transformations::EXPAND
// | Transformations::STRIP_ALPHA`.
let decoder = png::Decoder::new(File::open("resources/uv.png").unwrap());
let (info, mut reader) = decoder.read_info().unwrap();
// Allocate the output buffer.
let mut buf = vec![0; info.buffer_size()];
// Read the next frame. Currently this function should only called once.
// The default options
reader.next_frame(&mut buf).unwrap();
// convert buffer to u32
let u32_buffer: Vec<u32> = buf
.chunks(3)
.map(|v| ((v[0] as u32) << 16) | ((v[1] as u32) << 8) | v[2] as u32)
.collect();
let mut window = Window::new(
"Noise Test - Press ESC to exit",
info.width as usize,
info.height as usize,
WindowOptions {
resize: true,
scale_mode: ScaleMode::Center,
..WindowOptions::default()
},
)
.expect("Unable to open Window");
while window.is_open() && !window.is_key_down(Key::Escape) {
window
.update_with_buffer(&u32_buffer, info.width as usize, info.height as usize)
.unwrap();
}
}