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https://github.com/italicsjenga/rust_minifb.git
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d77e559b0f
* Wayland implementation restructuration * Moved previous X11 code into own module * Moved some data into a common struct between wayland and x11 * Added glue * Moved common unix functions into module * Revert commits * Update x11.rs * Update x11.rs * Cargo fmt * Cargo fmt * Initial Wayland struct and constructors * Create Wayland window first * Window::new constructor and removed error type * Complete window creation * More docs * Fixed window creation * Proper window creation * Added byteorder * Disallow resize and set_title * Implement is_open() and get_window_handle() * Fixed get_size() and implemented set_position() * Wayland set_position was missing * Added WIP update methods * Improved update methods * Added more prototype functions * Get Keyboard and Mouse device * outsource input device creation * get proper mouse positions * Properly get scroll wheel * Implement HasRawWindowHandle for Wayland Window * Implemented updaterate methods * is active method * More key handler methods * Retrieve all events from keyboard and mouse * Added more DisplayInfo methods * Improvements for event handling * Partial support for scaling * Properly update buffer * More imports * Styling, etc. * Merge * More code to update the framebuffer * Added scaling again * Readded better event handling * Properly render all colors as non-transparent ones * Clear all events after being read * update_with_buffer_stride is not WIP anymore * Assume a connected keyboard and pointer device * Moved keyboard and pointer from DisplayInfo into Window * Support resizing and checking if the window is still open * Rendering performance improvement * Less warnings and some comments * Byteorder now required anymore * Not anymore resizing the ShmPool below its previous size and remove WlBuffers when told to * Removed more magic numbers and added comments * Proper size check of the buffer size * Less conversions * save the previous framebuffer size in DisplayInfo instead of seeking the fd * Set the pixelformat statically depending on whether alpha channel is allowed or not * Set the fd length only again when the size really changes * Save resizability so that the size of the window doesnt get changed. * Fix rerendering issue * Fix rerendering issue * Using unstable protocol to support server-side decorations * Outsource buffer creation code * Small improvements and comments * Replaced usage of atomic types * Cleanup * Outsource Input handling into own struct * Use mspc channels instead of Vec for input handling * Implemented set_cursor_style() * Proper cursorstyle into string decoding * Implemented mouse buttons * Scroll wheel fix * Handle scroll events * Updated code for new version of the wayland crate * Reset scroll after each update * Starting on keymap support with xkb * Revert 19a590a * Add missing bracket * added missing minimum version for surface.damage_buffer() * Fix for corrupted pointer images * Implement scaling * Remove comments * Acknowledge only the last configure event when redrawing * Assign the closure to the toplevel only once * Own function for buffer filtering * Dont truncate the fd anymore * Proper damage surface * Preventg display from getting dropped first * custom BufferPool implementation * Unneccessary printlns * ack configure before committing * set active field when keyboard focus enters/leaves the surface * save modifiers each time they are changed * Requires xkbcommon-sys to retrieve the keymap - will later be removed * Prototype function to convert a key * simplify keymap creation * handle key event * simplify button state evaluation * Create wl_seat earlier so events are not getting missed * Added key conversions and key offset * Cargo fmt * Update keyhandler * Renaming * Update xkb keys * Input callback * Numpad corrections * Remove publicity from functions * Retrieve input devices as early as possible * TODO * Small cleanup * Proper key modifiers update * Scale::FitScreen cant be implemented for now * finish menu functions(copied from x11) * Clean up some stuff * unused variables * Less warnings * Comments and Variable naming improvements * retrieve toplevel info now with an own method * Constants * Remove unused function * Unused field * Unused let binding * Improve code readability * Change note * Comments * Opinionated cleanup * Comment out unused variables Might be used later on * Mouse buttons with boolean state * Prototype UnixMenu functions * Renaming * unimplemented functions * actually unimplemented * Minor formatting change * Remove unused fields Even if they will be used later on, this would be a breaking change. It's unnecessary to keep these around no matter what the future may hold. * Less unwraping now * Feature gate x11 and wayland, both enabled by default * Feature gate dependencies * Menu is now is a new file for both x11 and wayland * Feature gate everything * Cargo fmt * Simplify conditions Co-Authored-By: Cole Helbling <cole.e.helbling@outlook.com> * Missing paranthesis Co-Authored-By: Cole Helbling <cole.e.helbling@outlook.com> * Cargo fmt * Proper debug message * wayland deps * xkb dev lib * Update Cargo.toml Co-Authored-By: Cole Helbling <cole.e.helbling@outlook.com> * Update .github/workflows/ci.yml Co-Authored-By: Cole Helbling <cole.e.helbling@outlook.com> Co-authored-by: Antonino Siena <a.siena@gmx.de> Co-authored-by: Cole Helbling <cole.e.helbling@outlook.com>
32 lines
1.1 KiB
Rust
32 lines
1.1 KiB
Rust
use std::env;
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extern crate cc;
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fn main() {
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if cfg!(not(any(
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target_os = "macos",
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target_os = "windows",
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target_os = "redox"
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))) && cfg!(not(any(feature = "wayland", feature = "x11")))
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{
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panic!("At least one of the x11 or wayland features must be enabled");
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}
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let env = env::var("TARGET").unwrap();
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if env.contains("darwin") {
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cc::Build::new()
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.flag("-mmacosx-version-min=10.10")
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.file("src/native/macosx/MacMiniFB.m")
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.file("src/native/macosx/OSXWindow.m")
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.file("src/native/macosx/OSXWindowFrameView.m")
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.compile("libminifb_native.a");
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println!("cargo:rustc-link-lib=framework=Metal");
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println!("cargo:rustc-link-lib=framework=MetalKit");
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} else if !env.contains("windows") {
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// build scalar on non-windows and non-mac
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cc::Build::new()
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.file("src/native/unix/scalar.cpp")
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.opt_level(3) // always build with opts for scaler so it's fast in debug also
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.compile("libscalar.a")
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}
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}
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