mirror of
https://github.com/italicsjenga/rust_minifb.git
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d2fe8c0469
* Add transparency field to WindowOptions * Add transparency example * Implement transparency on Wayland * Improvements * [WIP] X11 transparency * Restructure * Redox implement transparency * Update src/lib.rs Co-Authored-By: Cole Helbling <cole.e.helbling@outlook.com> * Rust-2018 changes * Fixed issue * cargo fmt * [WIP] Implement alpha transparency for windows * Staging Windows code * Transparency is currently unimplemented on Windows * Add note * Dont use assertions * Correction Co-authored-by: Antonino Siena <a.siena@gmx.de> Co-authored-by: Cole Helbling <cole.e.helbling@outlook.com>
134 lines
3.2 KiB
Rust
134 lines
3.2 KiB
Rust
use minifb::{CursorStyle, Key, MouseMode, Scale, Window, WindowOptions};
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const WIDTH: usize = 640;
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const HEIGHT: usize = 360;
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struct Rect {
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x: usize,
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y: usize,
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width: usize,
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height: usize,
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color: u32,
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cursor_style: CursorStyle,
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}
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impl Rect {
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pub fn is_inside(&self, xf: f32, yf: f32) -> bool {
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let x = xf as usize;
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let y = yf as usize;
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let xe = self.x + self.width;
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let ye = self.y + self.height;
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if (y >= self.y) && (y <= ye) && (x >= self.x) && (x <= xe) {
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true
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} else {
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false
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}
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}
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}
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fn fill_rect(dest: &mut [u32], rect: &Rect) {
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for y in 0..rect.height {
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for x in 0..rect.width {
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dest[((rect.y + y) * WIDTH) + rect.x + x] = rect.color;
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}
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}
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}
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fn main() {
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let mut buffer: Vec<u32> = vec![0; WIDTH * HEIGHT];
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let mut window = Window::new(
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"I haz no title :(",
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WIDTH,
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HEIGHT,
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WindowOptions {
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scale: Scale::X2,
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..WindowOptions::default()
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},
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)
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.expect("Unable to Open Window");
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let rects = [
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Rect {
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x: 0,
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y: 0,
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width: 160,
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height: 180,
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color: 0x00b27474,
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cursor_style: CursorStyle::Arrow,
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},
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Rect {
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x: 160,
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y: 0,
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width: 160,
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height: 180,
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color: 0x00b28050,
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cursor_style: CursorStyle::Ibeam,
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},
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Rect {
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x: 320,
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y: 0,
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width: 160,
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height: 180,
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color: 0x00a9b250,
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cursor_style: CursorStyle::Crosshair,
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},
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Rect {
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x: 480,
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y: 0,
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width: 160,
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height: 180,
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color: 0x0060b250,
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cursor_style: CursorStyle::ClosedHand,
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},
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Rect {
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x: 0,
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y: 180,
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width: 160,
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height: 180,
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color: 0x004fb292,
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cursor_style: CursorStyle::OpenHand,
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},
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Rect {
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x: 160,
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y: 180,
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width: 160,
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height: 180,
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color: 0x004f71b2,
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cursor_style: CursorStyle::ResizeLeftRight,
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},
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Rect {
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x: 320,
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y: 180,
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width: 160,
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height: 180,
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color: 0x008850b2,
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cursor_style: CursorStyle::ResizeUpDown,
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},
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Rect {
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x: 480,
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y: 180,
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width: 160,
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height: 180,
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color: 0x00b25091,
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cursor_style: CursorStyle::ResizeAll,
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},
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];
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window.set_title("Different cursor on each color region");
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while window.is_open() && !window.is_key_down(Key::Escape) {
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let (mx, my) = window.get_mouse_pos(MouseMode::Clamp).unwrap();
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for rect in &rects {
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fill_rect(&mut buffer, rect);
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if rect.is_inside(mx, my) {
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window.set_cursor_style(rect.cursor_style);
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}
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}
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// We unwrap here as we want this code to exit if it fails
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window.update_with_buffer(&buffer, WIDTH, HEIGHT).unwrap();
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}
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}
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