mirror of
https://github.com/italicsjenga/rust_minifb.git
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867daf1ca9
Also moved all code out from windows.rs to a shared key_handler impl |
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examples | ||
src | ||
.gitignore | ||
build.rs | ||
Cargo.toml | ||
LICENSE | ||
README.md |
rust_minifb
rust_minifb (Mini FrameBuffer) is a small cross platform library written in Rust and that makes it easy to render (32-bit) pixels in a window. An example is the best way to show how it works:
extern crate minifb;
use minifb::*;
const WIDTH: usize = 640;
const HEIGHT: usize = 360;
fn main() {
let mut buffer: [u32; WIDTH * HEIGHT] = [0; WIDTH * HEIGHT];
let mut window = Window::new("Noise Test - Press ESC to exit",
WIDTH,
HEIGHT,
Scale::X1,
Vsync::No)
.unwrap();
while window.is_open() && !window.is_key_down(Key::Escape) {
for i in buffer.iter_mut() {
*i = 0; // write something more funny here!
}
window.update(&buffer);
}
}
Status
Currently Windows is the supported platform.
Build instruction
cargo build
cargo run --example noise
This will run the noise example which should look something like this (Mac screenshot)