rust_minifb/build.rs
Antonino Siena d77e559b0f
Wayland support (#141)
* Wayland implementation restructuration

* Moved previous X11 code into own module

* Moved some data into a common struct between wayland and x11

* Added glue

* Moved common unix functions into module

* Revert commits

* Update x11.rs

* Update x11.rs

* Cargo fmt

* Cargo fmt

* Initial Wayland struct and constructors

* Create Wayland window first

* Window::new constructor and removed error type

* Complete window creation

* More docs

* Fixed window creation

* Proper window creation

* Added byteorder

* Disallow resize and set_title

* Implement is_open() and get_window_handle()

* Fixed get_size() and implemented set_position()

* Wayland set_position was missing

* Added WIP update methods

* Improved update methods

* Added more prototype functions

* Get Keyboard and Mouse device

* outsource input device creation

* get proper mouse positions

* Properly get scroll wheel

* Implement HasRawWindowHandle for Wayland Window

* Implemented updaterate methods

* is active method

* More key handler methods

* Retrieve all events from keyboard and mouse

* Added more DisplayInfo methods

* Improvements for event handling

* Partial support for scaling

* Properly update buffer

* More imports

* Styling, etc.

* Merge

* More code to update the framebuffer

* Added scaling again

* Readded better event handling

* Properly render all colors as non-transparent ones

* Clear all events after being read

* update_with_buffer_stride is not WIP anymore

* Assume a connected keyboard and pointer device

* Moved keyboard and pointer from DisplayInfo into Window

* Support resizing and checking if the window is still open

* Rendering performance improvement

* Less warnings and some comments

* Byteorder now required anymore

* Not anymore resizing the ShmPool below its previous size and remove WlBuffers when told to

* Removed more magic numbers and added comments

* Proper size check of the buffer size

* Less conversions

* save the previous framebuffer size in DisplayInfo instead of seeking the fd

* Set the pixelformat statically depending on whether alpha channel is allowed or not

* Set the fd length only again when the size really changes

* Save resizability so that the size of the window doesnt get changed.

* Fix rerendering issue

* Fix rerendering issue

* Using unstable protocol to support server-side decorations

* Outsource buffer creation code

* Small improvements and comments

* Replaced usage of atomic types

* Cleanup

* Outsource Input handling into own struct

* Use mspc channels instead of Vec for input handling

* Implemented set_cursor_style()

* Proper cursorstyle into string decoding

* Implemented mouse buttons

* Scroll wheel fix

* Handle scroll events

* Updated code for new version of the wayland crate

* Reset scroll after each update

* Starting on keymap support with xkb

* Revert 19a590a

* Add missing bracket

* added missing minimum version for surface.damage_buffer()

* Fix for corrupted pointer images

* Implement scaling

* Remove comments

* Acknowledge only the last configure event when redrawing

* Assign the closure to the toplevel only once

* Own function for buffer filtering

* Dont truncate the fd anymore

* Proper damage surface

* Preventg display from getting dropped first

* custom BufferPool implementation

* Unneccessary printlns

* ack configure before committing

* set active field when keyboard focus enters/leaves the surface

* save modifiers each time they are changed

* Requires xkbcommon-sys to retrieve the keymap - will later be removed

* Prototype function to convert a key

* simplify keymap creation

* handle key event

* simplify button state evaluation

* Create wl_seat earlier so events are not getting missed

* Added key conversions and key offset

* Cargo fmt

* Update keyhandler

* Renaming

* Update xkb keys

* Input callback

* Numpad corrections

* Remove publicity from functions

* Retrieve input devices as early as possible

* TODO

* Small cleanup

* Proper key modifiers update

* Scale::FitScreen cant be implemented for now

* finish menu functions(copied from x11)

* Clean up some stuff

* unused variables

* Less warnings

* Comments and Variable naming improvements

* retrieve toplevel info now with an own method

* Constants

* Remove unused function

* Unused field

* Unused let binding

* Improve code readability

* Change note

* Comments

* Opinionated cleanup

* Comment out unused variables

Might be used later on

* Mouse buttons with boolean state

* Prototype UnixMenu functions

* Renaming

* unimplemented functions

* actually unimplemented

* Minor formatting change

* Remove unused fields

Even if they will be used later on, this would be a breaking change.
It's unnecessary to keep these around no matter what the future may
hold.

* Less unwraping now

* Feature gate x11 and wayland, both enabled by default

* Feature gate dependencies

* Menu is now is a new file for both x11 and wayland

* Feature gate everything

* Cargo fmt

* Simplify conditions

Co-Authored-By: Cole Helbling <cole.e.helbling@outlook.com>

* Missing paranthesis

Co-Authored-By: Cole Helbling <cole.e.helbling@outlook.com>

* Cargo fmt

* Proper debug message

* wayland deps

* xkb dev lib

* Update Cargo.toml

Co-Authored-By: Cole Helbling <cole.e.helbling@outlook.com>

* Update .github/workflows/ci.yml

Co-Authored-By: Cole Helbling <cole.e.helbling@outlook.com>

Co-authored-by: Antonino Siena <a.siena@gmx.de>
Co-authored-by: Cole Helbling <cole.e.helbling@outlook.com>
2020-04-05 06:49:25 +02:00

32 lines
1.1 KiB
Rust

use std::env;
extern crate cc;
fn main() {
if cfg!(not(any(
target_os = "macos",
target_os = "windows",
target_os = "redox"
))) && cfg!(not(any(feature = "wayland", feature = "x11")))
{
panic!("At least one of the x11 or wayland features must be enabled");
}
let env = env::var("TARGET").unwrap();
if env.contains("darwin") {
cc::Build::new()
.flag("-mmacosx-version-min=10.10")
.file("src/native/macosx/MacMiniFB.m")
.file("src/native/macosx/OSXWindow.m")
.file("src/native/macosx/OSXWindowFrameView.m")
.compile("libminifb_native.a");
println!("cargo:rustc-link-lib=framework=Metal");
println!("cargo:rustc-link-lib=framework=MetalKit");
} else if !env.contains("windows") {
// build scalar on non-windows and non-mac
cc::Build::new()
.file("src/native/unix/scalar.cpp")
.opt_level(3) // always build with opts for scaler so it's fast in debug also
.compile("libscalar.a")
}
}