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Emilio Moretti f42f516339
Wasm websys wip (#239)
* WIP on wasm support

Fix canvas not showing by actually placing it in the document
Also set the initial title
Use the js! macro to draw pixels
Draw to the canvas using ImageData
It doesn't work because an animation frame needs to be requested somehow

* Complete WASM work into a usable state.

This works on the previous commits and makes it usable.
There is a multi platform example about how to use it here:
https://github.com/dc740/minifb-async-examples

Co-authored-by: Thomas Versteeg <thomasversteeg@gmx.com>
2022-04-02 17:00:48 +02:00
.github Upgrade to GitHub-native Dependabot (#247) 2021-04-29 05:00:17 +02:00
examples Add set_icon() method to set a window icon at runtime (#274) 2022-01-30 18:29:12 +01:00
resources Add set_icon() method to set a window icon at runtime (#274) 2022-01-30 18:29:12 +01:00
src Wasm websys wip (#239) 2022-04-02 17:00:48 +02:00
.gitignore add get_keys_released method to Window (#151) 2020-03-17 18:17:04 +01:00
build.rs Wasm websys wip (#239) 2022-04-02 17:00:48 +02:00
Cargo.toml Wasm websys wip (#239) 2022-04-02 17:00:48 +02:00
CHANGELOG.md Bump version to 0.22 2022-03-27 10:09:45 +02:00
LICENSE Initial version 2015-11-22 18:55:38 +01:00
LICENSE-APACHE Re-licence under MIT/Apache-2.0 2016-01-10 18:36:57 +01:00
LICENSE-MIT Re-licence under MIT/Apache-2.0 2016-01-10 18:36:57 +01:00
README.md Bump version to 0.22 2022-03-27 10:09:45 +02:00
rustfmt.toml Removed required version 2020-01-10 09:55:56 +01:00
Web.toml Wasm websys wip (#239) 2022-04-02 17:00:48 +02:00

Build Status Crates.io Documentation

minifb is a cross platform library written in Rust and that makes it easy to setup a window and to (optional) display a 32-bit pixel buffer. It also makes it easy to get input from keyboard and mouse. Notice that minifb is primary designed for prototyping and may not include all the features found in full window handling libraries. An example is the best way to show how it works:

Changelog

Usage

# Cargo.toml
[dependencies]
minifb = "0.22"

Example

extern crate minifb;

use minifb::{Key, Window, WindowOptions};

const WIDTH: usize = 640;
const HEIGHT: usize = 360;

fn main() {
    let mut buffer: Vec<u32> = vec![0; WIDTH * HEIGHT];

    let mut window = Window::new(
        "Test - ESC to exit",
        WIDTH,
        HEIGHT,
        WindowOptions::default(),
    )
    .unwrap_or_else(|e| {
        panic!("{}", e);
    });

    // Limit to max ~60 fps update rate
    window.limit_update_rate(Some(std::time::Duration::from_micros(16600)));

    while window.is_open() && !window.is_key_down(Key::Escape) {
        for i in buffer.iter_mut() {
            *i = 0; // write something more funny here!
        }

        // We unwrap here as we want this code to exit if it fails. Real applications may want to handle this in a different way
        window
            .update_with_buffer(&buffer, WIDTH, HEIGHT)
            .unwrap();
    }
}

Status

Currently macOS, Linux and Windows (64-bit and 32-bit) are the current supported platforms. X11 (Linux/FreeBSD/etc) support has been tested on Ubuntu (x64). Linux Wayland support is also available. Bug report(s) for other OSes/CPUs are welcome! Notice: That after 0.13 Redox hasn't been updated and some work is required to get that working again. PR are welcome.

Build instructions

On Linux you may need to install these dependencies first:

sudo apt install libxkbcommon-dev libwayland-cursor0 libwayland-dev
cargo build
cargo run --example noise

This will run the noise example

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.