slang-shaders/edge-smoothing/hqx/hq4x.slangp

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shaders = 5
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shader0 = ../../stock.slang
alias0 = hqx_refpass
shader1 = shaders/pass1.slang
shader2 = shaders/hq4x.slang
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filter_linear1 = false
scale_type1 = source
scale1 = 1.0
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filter_linear2 = false
scale_type2 = source
scale2 = 4.0
shader3 = ../../interpolation/shaders/b-spline-x.slang
filter_linear3 = false
scale_type_x3 = viewport
scale_type_y3 = source
scale3 = 1.0
shader4 = ../../interpolation/shaders/b-spline-y.slang
filter_linear4 = false
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textures = LUT
LUT = resources/hq4x.png
LUT_linear = false