2022-08-15 06:17:07 +10:00
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shaders = 3
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2016-07-21 23:37:37 +10:00
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2022-08-15 06:17:07 +10:00
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shader0 = shaders/2xScaleHQ.slang
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2016-07-21 23:37:37 +10:00
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filter_linear0 = false
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2019-05-29 06:00:26 +10:00
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scale_type0 = source
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2022-08-15 06:17:07 +10:00
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scale_x0 = 2.0
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scale_y0 = 2.0
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2023-08-13 09:09:28 +10:00
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shader1 = ../../interpolation/shaders/bicubic-x.slang
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2022-08-15 06:17:07 +10:00
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filter_linear1 = false
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scale_type_x1 = viewport
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scale_type_y1 = source
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scale1 = 1.0
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2023-08-13 09:09:28 +10:00
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shader2 = ../../interpolation/shaders/bicubic-y.slang
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2022-08-15 06:17:07 +10:00
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filter_linear2 = false
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2023-03-21 02:03:42 +11:00
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scale_type2 = viewport
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2022-08-15 06:17:07 +10:00
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