slang-shaders/interpolation/cubic-gamma-correct.slangp

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shaders = 2
shader0 = shaders/linearize.slang
shader1 = shaders/cubic-gamma-correct.slang
scale_type1 = viewport
filter_linear0 = false
scale_type0 = source
scale0 = 1.0
srgb_framebuffer0 = true
filter_linear1 = false