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slang-shaders
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slang-shaders
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interpolation
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catmull-rom.slangp
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Add catmull-rom and, b-spline multipass shaders - Rename old catmull-rom-fast to catmull-rom; - Add new catmull-rom-fast shader; - Delete old b-spline-fast as it behaved exactly like bilinear; - Add new b-spline-fast shaders; - Add anti-ringing code to bicubic fast shaders.
2022-08-08 23:05:26 +10:00
shaders = 1
shader0 = shaders/catmull-rom.slang
filter_linear0 = true
Make a bunch of implicit scaling settings explicit (#375) * make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
2023-03-21 02:03:42 +11:00
scale_type0 = viewport
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