slang-shaders/reshade/halftone-print.slangp

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shaders = 2
shader0 = shaders/LUT/LUT.slang
shader1 = ../misc/cmyk-halftone-dot.slang
filter_linear1 = true
textures = SamplerLUT
SamplerLUT = shaders/LUT/cmyk-16.png
SamplerLUT_linear = true