slang-shaders/presets/crt-guest-dr-venom-kurozumi.slangp

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shaders = 10
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shader0 = ../crt/shaders/guest/lut/lut.slang
filter_linear0 = false
scale_type0 = source
scale0 = 1.0
textures = "SamplerLUT1;SamplerLUT2;SamplerLUT3"
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SamplerLUT1 = ../crt/shaders/guest/lut/sony_trinitron1.png
SamplerLUT1_linear = true
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SamplerLUT2 = ../crt/shaders/guest/lut/sony_trinitron2.png
SamplerLUT2_linear = true
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SamplerLUT3 = ../crt/shaders/guest/lut/other1.png
SamplerLUT3_linear = true
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shader1 = ../crt/shaders/guest/color-profiles.slang
filter_linear1 = true
scale_type1 = source
scale1 = 1.0
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shader2 = ../crt/shaders/guest/d65-d50.slang
filter_linear2 = true
scale_type2 = source
scale2 = 1.0
alias2 = WhitePointPass
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shader3 = ../crt/shaders/guest/afterglow.slang
filter_linear3 = true
scale_type3 = source
scale3 = 1.0
alias3 = AfterglowPass
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shader4 = ../crt/shaders/guest/avg-lum.slang
filter_linear4 = true
scale_type4 = source
scale4 = 1.0
mipmap_input4 = true
float_framebuffer4 = true
alias4 = AvgLumPass
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shader5 = ../crt/shaders/guest/linearize.slang
filter_linear5 = true
scale_type5 = source
scale5 = 1.0
float_framebuffer5 = true
alias5 = LinearizePass
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shader6 = ../crt/shaders/guest/blur_horiz.slang
filter_linear6 = true
scale_type6 = source
scale6 = 1.0
float_framebuffer6 = true
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shader7 = ../crt/shaders/guest/blur_vert.slang
filter_linear7 = true
scale_type7 = source
scale7 = 1.0
float_framebuffer7 = true
alias7 = GlowPass
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shader8 = ../crt/shaders/guest/linearize_scanlines.slang
filter_linear8 = true
scale_type8 = source
scale8 = 1.0
float_framebuffer8 = true
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shader9 = ../crt/shaders/guest/crt-guest-dr-venom.slang
filter_linear9 = true
scale_type9 = viewport
scale_x9 = 1.0
scale_y9 = 1.0
parameters = "TNTC;CP;CS;WP;wp_saturation;SW;AR;PR;AG;PG;AB;PB;sat;STH;GAMMA_INPUT;TAPSH;GLOW_FALLOFF_H;TAPSV;GLOW_FALLOFF_V;TATE;IOS;OS;BLOOM;brightboost;gsl;scanline1;scanline2;beam_min;beam_max;beam_size;h_sharp;s_sharp;h_smart;csize;bsize;warpX;warpY;glow;shadowMask;masksize;vertmask;slotmask;slotwidth;double_slot;mcut;maskDark;maskLight;CGWG;GTW;gamma_out"
TNTC = "0.000000"
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CP = "2.000000"
CS = "0.000000"
WP = "0.000000"
wp_saturation = "1.000000"
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SW = "1.000000"
AR = "0.020000"
PR = "0.150000"
AG = "0.020000"
PG = "0.150000"
AB = "0.020000"
PB = "0.150000"
sat = "0.100000"
STH = "0.700000"
GAMMA_INPUT = "2.400000"
TAPSH = "4.000000"
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GLOW_FALLOFF_H = "0.170000"
TAPSV = "4.000000"
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GLOW_FALLOFF_V = "0.170000"
TATE = "0.000000"
IOS = "0.000000"
OS = "1.000000"
BLOOM = "0.000000"
brightboost = "1.500000"
gsl = "1.000000"
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scanline1 = "12.000000"
scanline2 = "8.000000"
beam_min = "1.900000"
beam_max = "1.599999"
beam_size = "0.650000"
h_sharp = "5.250000"
s_sharp = "0.050000"
h_smart = "0.000000"
csize = "0.000000"
bsize = "600.000000"
warpX = "0.000000"
warpY = "0.000000"
glow = "0.000000"
shadowMask = "5.000000"
masksize = "1.000000"
vertmask = "0.080000"
slotmask = "0.000000"
slotwidth = "2.000000"
double_slot = "1.000000"
mcut = "0.200000"
maskDark = "0.850000"
maskLight = "1.500000"
CGWG = "0.000000"
GTW = "1.200000"
gamma_out = "2.400000"