2017-08-25 07:48:58 +10:00
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shaders = "6"
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shader0 = "shaders/fast-bilateral.slang"
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filter_linear0 = "false"
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wrap_mode0 = "clamp_to_edge"
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scale_type_x0 = "source"
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scale_x0 = "1.000000"
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scale_type_y0 = "source"
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scale_y0 = "1.000000"
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2022-08-25 04:57:09 +10:00
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alias0 = XbrSource
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2023-08-13 09:09:28 +10:00
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shader1 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass0.slang"
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2017-08-25 07:48:58 +10:00
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filter_linear1 = "false"
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wrap_mode1 = "clamp_to_edge"
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scale_type_x1 = "source"
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scale_x1 = "1.000000"
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scale_type_y1 = "source"
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scale_y1 = "1.000000"
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2023-08-13 09:09:28 +10:00
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shader2 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass1.slang"
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2017-08-25 07:48:58 +10:00
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filter_linear2 = "false"
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wrap_mode2 = "clamp_to_edge"
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scale_type_x2 = "source"
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scale_x2 = "2.000000"
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scale_type_y2 = "source"
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scale_y2 = "2.000000"
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2023-08-13 09:09:28 +10:00
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shader3 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass2.slang"
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2017-08-25 07:48:58 +10:00
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filter_linear3 = "false"
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wrap_mode3 = "clamp_to_edge"
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scale_type_x3 = "source"
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scale_x3 = "1.000000"
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scale_type_y3 = "source"
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scale_y3 = "1.000000"
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2023-08-13 09:09:28 +10:00
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shader4 = "../interpolation/shaders/jinc2.slang"
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2017-08-25 07:48:58 +10:00
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filter_linear4 = "false"
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wrap_mode4 = "clamp_to_edge"
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float_framebuffer4 = "false"
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scale_type_x4 = "source"
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scale_x4 = "1.000000"
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scale_type_y4 = "source"
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scale_y4 = "0.500000"
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2021-03-31 10:59:11 +11:00
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shader5 = "../crt/shaders/hyllian/crt-hyllian.slang"
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2017-08-25 07:48:58 +10:00
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filter_linear5 = "false"
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wrap_mode5 = "clamp_to_edge"
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float_framebuffer5 = "false"
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2023-03-21 02:03:42 +11:00
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scale_type5 = viewport
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2017-08-25 07:48:58 +10:00
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parameters = "JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH"
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2022-08-25 04:57:09 +10:00
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JINC2_WINDOW_SINC = 0.50
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JINC2_SINC = 0.88
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JINC2_AR_STRENGTH = 0.0
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