2021-09-02 15:33:03 +10:00
|
|
|
shaders = 2
|
|
|
|
|
|
|
|
shader0 = shaders/fsr-pass0.slang
|
|
|
|
filter_linear0 = true
|
|
|
|
scale_type0 = viewport
|
|
|
|
scale0 = 1.0
|
2021-11-16 21:08:50 +11:00
|
|
|
wrap_mode0 = clamp_to_edge
|
2021-09-02 15:33:03 +10:00
|
|
|
|
|
|
|
shader1 = shaders/fsr-pass1.slang
|
|
|
|
filter_linear1 = true
|
|
|
|
scale_type1 = source
|
|
|
|
scale1 = 1.0
|
2021-11-16 21:08:50 +11:00
|
|
|
wrap_mode1 = clamp_to_edge
|
2021-09-02 15:33:03 +10:00
|
|
|
|
2021-09-09 07:16:54 +10:00
|
|
|
parameters = "FSR_SHARPENING;FSR_FILMGRAIN;FSR_GRAINCOLOR;FSR_GRAINPDF"
|
2021-09-02 15:33:03 +10:00
|
|
|
FSR_SHARPENING = 0.3
|
2021-09-09 07:16:54 +10:00
|
|
|
FSR_FILMGRAIN = 0.3
|
|
|
|
FSR_GRAINCOLOR = 1.0
|
|
|
|
FSR_GRAINPDF = 0.3
|