mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-25 00:51:29 +11:00
50 lines
1.1 KiB
Plaintext
50 lines
1.1 KiB
Plaintext
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shaders = 6
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shader0 = shader-files/gb-pass0.slang
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shader1 = ../shaders/gameboy/shader-files/gb-pass1.slang
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shader2 = ../shaders/gameboy/shader-files/gb-pass2.slang
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shader3 = ../shaders/gameboy/shader-files/gb-pass3.slang
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shader4 = ../shaders/gameboy/shader-files/gb-pass4.slang
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shader5 = shader-files/gb-pass-5.slang
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scale_type0 = viewport
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scale0 = 1
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scale_type1 = source
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scale1 = 1
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scale_type2 = source
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scale2 = 1
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scale_type3 = source
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scale3 = 1
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scale_type4 = source
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scale4 = 1
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scale_type5 = source
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scale5 = 1
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filter_linear0 = false
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filter_linear1 = false
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filter_linear2 = false
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filter_linear3 = false
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filter_linear4 = false
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filter_linear5 = true
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textures = COLOR_PALETTE;BACKGROUND;BORDER
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COLOR_PALETTE = ../shaders/gameboy/resources/sample-palettes/dmg-palette-0.png
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COLOR_PALETTE_linear = false
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BACKGROUND = ../shaders/gameboy/resources/sample-bgs/dmg-bg.png
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BACKGROUND_linear = true
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BORDER = resources/dmg-border-square-4x.png
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BORDER_linear = true
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parameters = "video_scale;SCALE;OUT_X;OUT_Y;grey_balance;response_time;blending_mode"
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video_scale = "5.0"
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SCALE = "1.0"
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OUT_X = "4000.0"
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OUT_Y = "2000.0"
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grey_balance = 3.0
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response_time = 0.444
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blending_mode = 0.0
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