mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-25 00:51:29 +11:00
37 lines
1.1 KiB
Plaintext
37 lines
1.1 KiB
Plaintext
|
#version 450
|
||
|
|
||
|
layout(push_constant) uniform Push
|
||
|
{
|
||
|
vec4 SourceSize;
|
||
|
vec4 OriginalSize;
|
||
|
vec4 OutputSize;
|
||
|
uint FrameCount;
|
||
|
float simthresh, linewidth, ce_mode;
|
||
|
} params;
|
||
|
|
||
|
#pragma parameter linewidth "Line Width" 1.0 0.01 2.0 0.1
|
||
|
float lineWidth = params.linewidth;
|
||
|
|
||
|
// Disable most of these settings, since they're not needed for scale mode
|
||
|
// +/-3.14 = 180 degrees; +/-6.28 = 360 degrees
|
||
|
//#pragma parameter ce_rotation "Rotation" 0.0 -6.28 6.28 0.01
|
||
|
const float ROTATION = 0.0;
|
||
|
|
||
|
//#pragma parameter ce_zoom "Zoom" 1.0 0.0 2.0 0.01
|
||
|
const float ZOOM = 1.0;
|
||
|
//#pragma parameter ce_x_off "X Offset" 0.0 -1.0 1.0 0.002
|
||
|
const float X_OFF = 0.0;
|
||
|
//#pragma parameter ce_y_off "Y Offset" 0.0 -1.0 1.0 0.002
|
||
|
const float Y_OFF = 0.0;
|
||
|
|
||
|
//how close two colors should be to be considered "similar".
|
||
|
// can group shapes of visually similar colors, but creates
|
||
|
// some artifacting and should be kept as low as possible.
|
||
|
#pragma parameter simthresh "Similarity Threshold" 0.0 0.0 1.0 0.01
|
||
|
float similarThreshold = params.simthresh;
|
||
|
|
||
|
#pragma parameter ce_mode "cleanEdge Effect Toggle (debug)" 1.0 0.0 1.0 1.0
|
||
|
bool mode = bool(params.ce_mode);
|
||
|
|
||
|
#include "../../../include/cleanEdge.inc"
|