slang-shaders/edge-smoothing/xsal/4xsal-level2-crt.slangp

21 lines
378 B
Plaintext
Raw Normal View History

shaders = 3
shader0 = shaders/2xsal-level2.slang
filter_linear0 = false
scale_type0 = source
scale0 = 4.0
shader1 = shaders/2xsal-level2-pass2.slang
filter_linear1 = false
scale_type1 = source
scale1 = 1.0
shader2 = ../../crt/shaders/dotmask.slang
filter_linear2 = true
scale_type2 = viewport
scale2 = 1.0
parameters = "maskDark; maskLight"
maskDark = 0.6
maskLight = 1.4