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https://github.com/italicsjenga/slang-shaders.git
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21 lines
902 B
PHP
21 lines
902 B
PHP
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//textures and samplers
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#ifndef screenLinesRes
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#define screenLinesRes 480.0 //Screen Resolution (to use in _TapeTex, has to be the same as screenLinesNum)
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#endif
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#ifndef noiseLinesRes
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#define noiseLinesRes 480.0 //Vertical Resolution (to use in _TapeTex, has to be the same as noiseLinesNum)
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#endif
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const float fisheyeSize = 1.2; //Size (DO NOT CHANGE)
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const float filmGrainPower = 1.0; //Film Grain Power (DO NOT CHANGE)
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const float feedbackAmp = 1.0; //Feedback Amp (DO NOT CHANGE)
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#define _ScreenParams vec2(params.OutputSize.x, params.OutputSize.y)
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#undef PixelSize
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#define PixelSize vec2(params.OutputSize.z, params.OutputSize.w)
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const float Pi2 = 6.283185307;
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#define TEXHEIGHT int(noiseLinesRes)
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#define TEXWIDTH int((float(TEXHEIGHT)*float(params.OutputSize.x)/float(params.OutputSize.y)))
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