mirror of
https://github.com/italicsjenga/slang-shaders.git
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24 lines
1.4 KiB
Plaintext
24 lines
1.4 KiB
Plaintext
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IntroImage = ../../shaders/textures/Placeholder_Transparent_16x16.png
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ScreenPlacementImage = ../../shaders/textures/Placeholder_Transparent_16x16.png
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NightLightingImage = ../../shaders/textures/Placeholder_Transparent_16x16.png
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NightLighting2Image = ../../shaders/textures/Placeholder_Transparent_16x16.png
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TubeDiffuseImage = ../../shaders/textures/Placeholder_Transparent_16x16.png
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TubeColoredGelImage = ../../shaders/textures/Placeholder_Transparent_16x16.png
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TubeShadowImage = ../../shaders/textures/Placeholder_Transparent_16x16.png
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TubeStaticReflectionImage = ../../shaders/textures/Placeholder_Transparent_16x16.png
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// ReflectionMaskImage = ../../shaders/textures/Placeholder_Transparent_16x16.png
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FrameTextureImage = ../../shaders/textures/Placeholder_Transparent_16x16.png
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BackgroundImage = ../../shaders/textures/Placeholder_Transparent_16x16.png
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BackgroundVertImage = ../../shaders/textures/Placeholder_Transparent_16x16.png
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LEDImage = ../../shaders/textures/Placeholder_Transparent_16x16.png
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DeviceImage = ../../shaders/textures/Placeholder_Transparent_16x16.png
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DeviceVertImage = ../../shaders/textures/Placeholder_Transparent_16x16.png
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DeviceLEDImage = ../../shaders/textures/Placeholder_Transparent_16x16.png
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DecalImage = ../../shaders/textures/Placeholder_Transparent_16x16.png
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CabinetGlassImage = ../../shaders/textures/Placeholder_Transparent_16x16.png
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TopLayerImage = ../../shaders/textures/Placeholder_Transparent_16x16.png
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