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slang-shaders
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slang-shaders
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stereoscopic-3d
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shutter-to-side-by-side.slangp
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move/add stereoscopic-3D shaders to match glsl repo
2020-09-09 06:35:43 +10:00
shaders = 1
shader0 = shaders/shutter-to-side-by-side.slang
Make a bunch of implicit scaling settings explicit (#375) * make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
2023-03-21 02:03:42 +11:00
scale_type0 = source
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