slang-shaders/fsr/smaa+fsr.slangp

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2021-09-02 15:33:03 +10:00
shaders = 6
shader0 = ../stock.slang
filter_linear0 = false
scale_type0 = source
scale0 = 1.0
alias0 = SMAA_Input
shader1 = ../anti-aliasing/shaders/smaa/smaa-pass0.slang
filter_linear1 = true
scale_type1 = source
scale1 = 1.0
shader2 = ../anti-aliasing/shaders/smaa/smaa-pass1.slang
filter_linear2 = true
scale_type2 = source
scale2 = 1.0
shader3 = ../anti-aliasing/shaders/smaa/smaa-pass2.slang
filter_linear3 = true
scale_type3 = source
scale3 = 1.0
textures = "areaTex;searchTex"
areaTex = ../anti-aliasing/shaders/smaa/AreaTex.png
searchTex = ../anti-aliasing/shaders/smaa/SearchTex.png
shader4 = shaders/fsr-pass0.slang
filter_linear4 = true
scale_type4 = viewport
scale4 = 1.0
shader5 = shaders/fsr-pass1.slang
filter_linear5 = true
scale_type5 = source
scale5 = 1.0
parameters = "SMAA_EDT;FSR_SHARPENING;FSR_FILMGRAIN"
SMAA_EDT = 1.0
FSR_SHARPENING = 0.1
FSR_FILMGRAIN = 0.12