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slang-shaders
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slang-shaders
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motionblur
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motionblur-blue.slangp
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(motionblur) Everything ported to slang. The braid-rewind shader won't compile because it relies on 'global.FrameDirection', meant to be the counterpart to Cg's IN.frame_direction.
2016-08-04 05:04:57 +10:00
shaders = 1
shader0 = shaders/motionblur-blue.slang
filter_linear0 = false
Make a bunch of implicit scaling settings explicit (#375) * make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
2023-03-21 02:03:42 +11:00
scale_type0 = source
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