2018-12-17 05:16:30 +11:00
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shaders = 6
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2017-03-03 06:37:31 +11:00
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2023-08-13 09:09:28 +10:00
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shader0 = ../../stock.slang
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2018-12-17 05:16:30 +11:00
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alias0 = refpass
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filter_linear0 = "false"
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2017-03-03 06:37:31 +11:00
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2018-12-17 05:16:30 +11:00
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shader1 = shaders/scalefx-pass0.slang
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2017-03-03 06:37:31 +11:00
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filter_linear1 = false
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scale_type1 = source
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scale1 = 1.0
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float_framebuffer1 = true
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2018-12-17 05:16:30 +11:00
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alias1 = scalefx_pass0
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2017-03-03 06:37:31 +11:00
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2018-12-17 05:16:30 +11:00
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shader2 = shaders/scalefx-pass1.slang
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2017-03-03 06:37:31 +11:00
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filter_linear2 = false
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scale_type2 = source
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scale2 = 1.0
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2018-12-17 05:16:30 +11:00
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float_framebuffer2 = true
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2017-03-03 06:37:31 +11:00
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2018-12-17 05:16:30 +11:00
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shader3 = shaders/scalefx-pass2.slang
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2017-03-03 06:37:31 +11:00
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filter_linear3 = false
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scale_type3 = source
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scale3 = 1.0
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2018-12-17 05:16:30 +11:00
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shader4 = shaders/scalefx-pass3.slang
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2017-03-03 06:37:31 +11:00
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filter_linear4 = false
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scale_type4 = source
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2018-12-17 05:16:30 +11:00
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scale4 = 1.0
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shader5 = shaders/scalefx-pass4-hybrid.slang
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filter_linear5 = false
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scale_type5 = source
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scale5 = 3.0
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2017-03-03 06:37:31 +11:00
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parameters = "SFX_SAA"
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SFX_SAA = "0.0"
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