2023-01-20 06:17:43 +11:00
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shaders = 17
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2017-01-31 01:51:12 +11:00
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2023-01-20 06:17:43 +11:00
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shader0 = ../stock.slang
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alias0 = scalefx_old_refpass
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2017-01-31 01:51:12 +11:00
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2023-08-13 09:09:28 +10:00
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shader1 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass0.slang
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2017-01-31 01:51:12 +11:00
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filter_linear1 = false
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scale_type1 = source
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scale1 = 1.0
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2023-01-20 06:17:43 +11:00
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alias1 = sfxp0
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2017-01-31 01:51:12 +11:00
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2023-08-13 09:09:28 +10:00
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shader2 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass1.slang
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2017-01-31 01:51:12 +11:00
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filter_linear2 = false
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scale_type2 = source
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scale2 = 1.0
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2023-01-20 06:17:43 +11:00
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alias2 = sfxp1
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2017-01-31 01:51:12 +11:00
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2023-08-13 09:09:28 +10:00
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shader3 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass2.slang
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2017-01-31 01:51:12 +11:00
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filter_linear3 = false
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scale_type3 = source
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2023-01-20 06:17:43 +11:00
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scale3 = 1.0
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alias3 = sfxp2
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2017-01-31 01:51:12 +11:00
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2023-08-13 09:09:28 +10:00
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shader4 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass3.slang
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2017-01-31 01:51:12 +11:00
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filter_linear4 = false
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scale_type4 = source
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2023-01-20 06:17:43 +11:00
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scale4 = 3.0
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alias4 = sfxp3
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2017-01-31 01:51:12 +11:00
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2023-08-13 09:09:28 +10:00
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shader5 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass0.slang
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2017-01-31 01:51:12 +11:00
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filter_linear5 = false
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scale_type5 = source
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scale5 = 1.0
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2023-01-20 06:17:43 +11:00
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alias5 = sfxp4
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2017-01-31 01:51:12 +11:00
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2023-08-13 09:09:28 +10:00
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shader6 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass1.slang
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2017-01-31 01:51:12 +11:00
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filter_linear6 = false
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scale_type6 = source
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scale6 = 1.0
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2023-01-20 06:17:43 +11:00
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alias6 = sfxp5
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2017-01-31 01:51:12 +11:00
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2023-08-13 09:09:28 +10:00
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shader7 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass2.slang
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2017-01-31 01:51:12 +11:00
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filter_linear7 = false
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scale_type7 = source
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2023-01-20 06:17:43 +11:00
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scale7 = 1.0
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alias7 = sfxp6
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2017-01-31 01:51:12 +11:00
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2023-08-13 09:09:28 +10:00
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shader8 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass7.slang
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2017-01-31 01:51:12 +11:00
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filter_linear8 = false
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scale_type8 = source
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2023-01-20 06:17:43 +11:00
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scale8 = 3.0
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alias8 = sfxp7
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2017-01-31 01:51:12 +11:00
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2023-01-20 06:17:43 +11:00
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shader9 = ../misc/shaders/image-adjustment.slang
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filter_linear9 = false
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scale_type9 = source
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2017-01-31 01:51:12 +11:00
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scale9 = 1.0
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2023-01-20 06:17:43 +11:00
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shader10 = ../anti-aliasing/shaders/aa-shader-4.0.slang
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filter_linear10 = true
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scale_type10 = viewport
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2017-01-31 01:51:12 +11:00
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scale10 = 1.0
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2023-01-20 06:17:43 +11:00
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shader11 = ../reshade/shaders/scanlines.slang
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2017-01-31 01:51:12 +11:00
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filter_linear11 = false
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scale_type11 = source
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scale11 = 1.0
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2023-01-20 06:17:43 +11:00
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alias11 = scanpass
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2017-01-31 01:51:12 +11:00
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2023-01-20 06:17:43 +11:00
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shader12 = ../reshade/shaders/bloom-pass-sh1nra358.slang
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filter_linear12 = false
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2017-01-31 01:51:12 +11:00
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scale_type12 = source
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scale12 = 1.0
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2023-01-20 06:17:43 +11:00
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shader13 = ../blurs/shaders/blur-gauss-h.slang
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2017-01-31 01:51:12 +11:00
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filter_linear13 = true
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scale_type13 = source
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scale13 = 1.0
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2023-01-20 06:17:43 +11:00
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shader14 = ../blurs/shaders/blur-gauss-v.slang
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2017-01-31 01:51:12 +11:00
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filter_linear14 = true
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scale_type14 = source
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scale14 = 1.0
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2023-01-20 06:17:43 +11:00
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shader15 = ../reshade/shaders/blur-haze-sh1nra358.slang
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filter_linear15 = true
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2017-01-31 01:51:12 +11:00
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scale_type15 = source
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scale15 = 1.0
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2023-01-20 06:17:43 +11:00
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shader16 = ../reshade/shaders/vibrance-pass-sh1nra358.slang
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filter_linear16 = false
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scale_type16 = source
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scale16 = 1.0
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2017-01-31 01:51:12 +11:00
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parameters = "INTERNAL_RES"
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INTERNAL_RES = 6.0
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