2019-02-15 06:58:08 +11:00
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shaders = "2"
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shader0 = "../shaders/lcd-cgwg/lcd-grid.slang"
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filter_linear0 = "false"
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wrap_mode0 = "clamp_to_border"
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2022-05-08 08:49:50 +10:00
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scale_type0 = "source"
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scale0 = "4.0"
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2019-02-15 06:58:08 +11:00
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2022-05-08 08:49:50 +10:00
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shader1 = "shader-files/border-auto-scale.slang"
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2019-02-15 06:58:08 +11:00
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filter_linear1 = "true"
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wrap_mode1 = "clamp_to_border"
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2022-05-08 09:30:43 +10:00
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parameters = "border_texture_scale;GRID_STRENGTH"
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border_texture_scale = 2.5
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2019-02-15 06:58:08 +11:00
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GRID_STRENGTH = 0.15
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textures = "BORDER"
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BORDER = "resources/psp border.png"
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BORDER_linear = "true"
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BORDER_wrap_mode = "clamp_to_border"
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BORDER_mipmap = "true"
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