slang-shaders/handheld/console-border/gba-retro-v2-2x.slangp

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shaders = 4
shader0 = ../../motionblur/shaders/response-time.slang
shader1 = ../shaders/color/gba-color.slang
shader2 = ../../retro/shaders/retro-v2.slang
shader3 = shader-files/gb-pass-5.slang
scale_type0 = source
scale0 = 1
scale_type1 = source
scale1 = 1
scale_type2 = source
scale2 = 2
filter_linear0 = false
filter_linear1 = false
filter_linear2 = false
filter_linear3 = true
textures = BORDER
BORDER = resources/gba-border-square-4x.png
BORDER_linear = true
parameters = "SCALE;OUT_X;OUT_Y;RETRO_PIXEL_SIZE"
SCALE = "1.0"
OUT_X = "1600.0"
OUT_Y = "800.0"
RETRO_PIXEL_SIZE = "0.55"