slang-shaders/handheld/lcd-grid-v2-gbc-color.slangp

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shaders = "2"
shader0 = "shaders/lcd-cgwg/lcd-grid-v2.slang"
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filter_linear0 = "false"
scale_type0 = "viewport"
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scale0 = "1.0"
shader1 = "shaders/color/gbc-color.slang"
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filter_linear1 = "false"
scale_type1 = "source"
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scale1 = "1.0"
parameters = "RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR;lighten_screen"
RSUBPIX_R = "1"
RSUBPIX_G = "0"
RSUBPIX_B = "0"
GSUBPIX_R = "0"
GSUBPIX_G = "1"
GSUBPIX_B = "0"
BSUBPIX_R = "0"
BSUBPIX_G = "0"
BSUBPIX_B = "1"
gain = "1"
gamma = "2.2"
blacklevel = "0"
ambient = "0"
BGR = "0"
lighten_screen = "0"