slang-shaders/bezel/Mega_Bezel/Presets/Variations/Smoothed_Antialias__SMOOTH-ADV.slangp

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2022-06-25 10:06:45 +10:00
#reference "../Base_CRT_Presets/MBZ__0__SMOOTH-ADV__GDV.slangp"
HSM_CORE_RES_SAMPLING_MULT_SCANLINE_DIR = "100.000000"
HSM_CORE_RES_SAMPLING_MULT_OPPOSITE_DIR = "100.000000"
HSM_DOWNSAMPLE_BLUR_SCANLINE_DIR = "33"
HSM_DOWNSAMPLE_BLUR_OPPOSITE_DIR = "33"
HSM_TUBE_STATIC_REFLECTION_IMAGE_OPACITY = "1.000000"
SHARPEN = "0.200000"
HSM_SCALEFX_ON = "1.000000"
HSM_INTERLACE_TRIGGER_RES = "800.000000"
// HSM_BZL_COLOR_VALUE = 30
// HSM_AMBIENT_LIGHTING_OPACITY = 98
MDAPT_MODE = "1.000000"
HSM_BG_FILL_MODE = 1
HSM_BG_SCALE_KEEP_ASPECT = 0