slang-shaders/bezel/Mega_Bezel/Presets/Variations/Max-Int-Scale/Max-Int-Scale-No-Bezel__0__SMOOTH-ADV-NO-REFLECT.slangp

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2022-06-25 10:06:45 +10:00
#reference "../../Base_CRT_Presets/MBZ__0__SMOOTH-ADV-NO-REFLECT__GDV.slangp"
BackgroundImage = ../../../shaders/textures/Placeholder_Transparent_16x16.png
BackgroundVertImage = ../../../shaders/textures/Placeholder_Transparent_16x16.png
NightLightingImage = ../../../shaders/textures/Placeholder_Transparent_16x16.png
FrameTextureImage = ../../../shaders/textures/Placeholder_Transparent_16x16.png
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// Parameters
HSM_ASPECT_RATIO_MODE = 0
HSM_INT_SCALE_MODE = 1
HSM_INT_SCALE_MAX_HEIGHT = 115
HSM_CURVATURE_MODE = 0
HSM_GLOBAL_CORNER_RADIUS = 4
HSM_TUBE_BLACK_EDGE_SHARPNESS = 90
HSM_SCREEN_VIGNETTE_ON = 0
HSM_BG_OPACITY = 0
HSM_BZL_OPACITY = 0
HSM_FRM_OPACITY = 0