slang-shaders/scalefx/scalefx+rAA.slangp

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shaders = 9
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shader0 = ../stock.slang
alias0 = refpass
filter_linear0 = "false"
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shader1 = shaders/scalefx-pass0.slang
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filter_linear1 = false
scale_type1 = source
scale1 = 1.0
float_framebuffer1 = true
alias1 = scalefx_pass0
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shader2 = shaders/scalefx-pass1.slang
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filter_linear2 = false
scale_type2 = source
scale2 = 1.0
float_framebuffer2 = true
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shader3 = shaders/scalefx-pass2.slang
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filter_linear3 = false
scale_type3 = source
scale3 = 1.0
shader4 = shaders/scalefx-pass3.slang
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filter_linear4 = false
scale_type4 = source
scale4 = 1.0
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shader5 = shaders/scalefx-pass4.slang
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filter_linear5 = false
scale_type5 = source
scale5 = 3.0
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shader6 = ../anti-aliasing/shaders/reverse-aa-post3x/reverse-aa-post3x-pass0.slang
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filter_linear6 = false
scale_type6 = source
scale6 = 1.0
shader7 = ../anti-aliasing/shaders/reverse-aa-post3x/reverse-aa-post3x-pass1.slang
filter_linear7 = false
scale_type7 = source
scale7 = 1.0
shader8 = ../bicubic/bicubic.slang
filter_linear8 = false
scale_type0 = viewport