mirror of
https://github.com/italicsjenga/slang-shaders.git
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93 lines
5.1 KiB
C
93 lines
5.1 KiB
C
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#ifndef USER_SETTINGS_H
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#define USER_SETTINGS_H
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///////////////////////////// DRIVER CAPABILITIES ////////////////////////////
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//#define DRIVERS_ALLOW_DERIVATIVES
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#ifdef DRIVERS_ALLOW_DERIVATIVES
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#define DRIVERS_ALLOW_FINE_DERIVATIVES
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#endif
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//#define DRIVERS_ALLOW_DYNAMIC_BRANCHES
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//#define ACCOMODATE_POSSIBLE_DYNAMIC_LOOPS
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//#define DRIVERS_ALLOW_TEX2DLOD
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//#define DRIVERS_ALLOW_TEX2DBIAS
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#define INTEGRATED_GRAPHICS_COMPATIBILITY_MODE
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//////////////////////////// USER CODEPATH OPTIONS ///////////////////////////
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#define RUNTIME_SHADER_PARAMS_ENABLE
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#define RUNTIME_PHOSPHOR_BLOOM_SIGMA
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#define RUNTIME_ANTIALIAS_WEIGHTS
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//#define RUNTIME_ANTIALIAS_SUBPIXEL_OFFSETS
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#define RUNTIME_SCANLINES_HORIZ_FILTER_COLORSPACE
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#define RUNTIME_GEOMETRY_TILT
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#define RUNTIME_GEOMETRY_MODE
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#define FORCE_RUNTIME_PHOSPHOR_MASK_MODE_TYPE_SELECT
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#define PHOSPHOR_MASK_MANUALLY_RESIZE
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#define PHOSPHOR_MASK_RESIZE_LANCZOS_WINDOW
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#define PHOSPHOR_BLOOM_TRIADS_LARGER_THAN_3_PIXELS
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//#define PHOSPHOR_BLOOM_TRIADS_LARGER_THAN_6_PIXELS
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//#define PHOSPHOR_BLOOM_TRIADS_LARGER_THAN_9_PIXELS
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//#define PHOSPHOR_BLOOM_TRIADS_LARGER_THAN_12_PIXELS
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/////////////////////////////// USER PARAMETERS //////////////////////////////
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static const float crt_gamma_static = 2.5; // range [1, 5]
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static const float lcd_gamma_static = 2.2; // range [1, 5]
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static const float levels_contrast_static = 1.0; // range [0, 4)
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static const float levels_autodim_temp = 0.5; // range (0, 1]
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static const float halation_weight_static = 0.0; // range [0, 1]
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static const float diffusion_weight_static = 0.075; // range [0, 1]
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static const float bloom_underestimate_levels_static = 0.8; // range [0, 5]
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static const float bloom_excess_static = 0.0; // range [0, 1]
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static const float bloom_approx_filter_static = 0.0;
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static const float beam_num_scanlines = 3.0; // range [2, 6]
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static const bool beam_generalized_gaussian = true;
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static const float beam_antialias_level = 1.0; // range [0, 2]
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static const float beam_min_sigma_static = 0.02; // range (0, 1]
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static const float beam_max_sigma_static = 0.3; // range (0, 1]
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static const float beam_spot_shape_function = 0.0;
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static const float beam_spot_power_static = 1.0/3.0; // range (0, 16]
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static const float beam_min_shape_static = 2.0; // range [2, 32]
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static const float beam_max_shape_static = 4.0; // range [2, 32]
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static const float beam_shape_power_static = 1.0/4.0; // range (0, 16]
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static const float beam_horiz_filter_static = 0.0;
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static const float beam_horiz_sigma_static = 0.35; // range (0, 2/3]
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static const float beam_horiz_linear_rgb_weight_static = 1.0; // range [0, 1]
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static const bool beam_misconvergence = true;
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static const float2 convergence_offsets_r_static = float2(0.1, 0.2);
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static const float2 convergence_offsets_g_static = float2(0.3, 0.4);
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static const float2 convergence_offsets_b_static = float2(0.5, 0.6);
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static const bool interlace_detect = true;
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static const bool interlace_1080i_static = false;
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static const bool interlace_bff_static = false;
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static const float aa_level = 12.0; // range [0, 24]
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static const float aa_filter = 6.0; // range [0, 9]
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static const bool aa_temporal = false;
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static const float2 aa_subpixel_r_offset_static = float2(-1.0/3.0, 0.0);//float2(0.0);
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static const float aa_cubic_c_static = 0.5; // range [0, 4]
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static const float aa_gauss_sigma_static = 0.5; // range [0.0625, 1.0]
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static const float mask_type_static = 1.0; // range [0, 2]
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static const float mask_sample_mode_static = 0.0; // range [0, 2]
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static const float mask_specify_num_triads_static = 0.0; // range [0, 1]
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static const float mask_triad_size_desired_static = 24.0 / 8.0;
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static const float mask_num_triads_desired_static = 480.0;
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static const float mask_sinc_lobes = 3.0; // range [2, 4]
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static const float mask_min_allowed_triad_size = 2.0;
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static const float geom_mode_static = 0.0; // range [0, 3]
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static const float geom_radius_static = 2.0; // range [1/(2*pi), 1024]
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static const float geom_view_dist_static = 2.0; // range [0.5, 1024]
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static const float2 geom_tilt_angle_static = float2(0.0, 0.0); // range [-pi, pi]
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static const float geom_aspect_ratio_static = 1.313069909;
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static const float2 geom_overscan_static = float2(1.0, 1.0);// * 1.005 * (1.0, 240/224.0)
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static const bool geom_force_correct_tangent_matrix = true;
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static const float border_size_static = 0.015; // range [0, 0.5]
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static const float border_darkness_static = 2.0; // range [0, inf)
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static const float border_compress_static = 2.5; // range [1, inf)
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#endif // USER_SETTINGS_H
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