(crtglow) All presets now correctly alias gaus_vert.slang as

'CRTPass'
This commit is contained in:
Arzed Five 2016-07-27 00:45:20 +01:00
parent a7f96ace8e
commit 08d25f1dd1
3 changed files with 2 additions and 1 deletions

View file

@ -17,6 +17,7 @@ filter_linear2 = false
scale_type2 = viewport scale_type2 = viewport
scale2 = 1.0 scale2 = 1.0
srgb_framebuffer2 = true srgb_framebuffer2 = true
alias2 = "CRTPass"
shader3 = shaders/glow/threshold.slang shader3 = shaders/glow/threshold.slang
filter_linear3 = false filter_linear3 = false

View file

@ -17,6 +17,7 @@ filter_linear2 = false
scale_type2 = viewport scale_type2 = viewport
scale2 = 1.0 scale2 = 1.0
srgb_framebuffer2 = true srgb_framebuffer2 = true
alias2 = "CRTPass"
shader3 = shaders/glow/threshold.slang shader3 = shaders/glow/threshold.slang
filter_linear3 = false filter_linear3 = false

View file

@ -40,7 +40,6 @@ void main()
vec3 source = BLOOM_STRENGTH * texture(Source, vTexCoord).rgb; vec3 source = BLOOM_STRENGTH * texture(Source, vTexCoord).rgb;
#else #else
/* TODO/FIXME - In slang, how do I get the equivalent of PASSPREV4.tex_coord? */
vec3 source = 1.15 * texture(CRT_PASS, vTexCoord).rgb; vec3 source = 1.15 * texture(CRT_PASS, vTexCoord).rgb;
vec3 bloom = texture(Source, vTexCoord).rgb; vec3 bloom = texture(Source, vTexCoord).rgb;
source += BLOOM_STRENGTH * bloom; source += BLOOM_STRENGTH * bloom;