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whoops, already had so moving it to top
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@ -2,6 +2,7 @@
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// AntiAliased Nearest Neighbor
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// AntiAliased Nearest Neighbor
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// by jimbo1qaz and wareya
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// by jimbo1qaz and wareya
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// Licensed MIT
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layout(push_constant) uniform Push
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layout(push_constant) uniform Push
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{
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{
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@ -18,10 +19,6 @@ layout(std140, set = 0, binding = 0) uniform UBO
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vec4 SourceSize;
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vec4 SourceSize;
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} global;
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} global;
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// AntiAliased Nearest Neighbor
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// by jimbo1qaz and wareya
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// Licensed MIT
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// set to true to interpolate in sRGB instead of a pseudo-perceptual colorspace
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// set to true to interpolate in sRGB instead of a pseudo-perceptual colorspace
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#pragma parameter NOGAMMA "Interpolate in sRGB" 0.0 0.0 1.0 1.0
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#pragma parameter NOGAMMA "Interpolate in sRGB" 0.0 0.0 1.0 1.0
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