From 0dc873e73f3ad6ec9edb2c22c428ece2ec0f226e Mon Sep 17 00:00:00 2001 From: MMJuno <38060865+MMJuno@users.noreply.github.com> Date: Tue, 24 Apr 2018 02:23:27 -0400 Subject: [PATCH] Add files via upload Initial version for trying to split up the shader to multi-pass in order to allow further adjustments of the outlines. Higher outline blur and weight settings will thicken up the lines for higher internal resolutions. --- cel/MMJ_Cel_Shader_MP.slangp | 13 +++++++++++++ 1 file changed, 13 insertions(+) create mode 100644 cel/MMJ_Cel_Shader_MP.slangp diff --git a/cel/MMJ_Cel_Shader_MP.slangp b/cel/MMJ_Cel_Shader_MP.slangp new file mode 100644 index 0000000..36ed9af --- /dev/null +++ b/cel/MMJ_Cel_Shader_MP.slangp @@ -0,0 +1,13 @@ +shaders = 4 + +shader0 = shaders/MMJ_Cel_Shader_MP_Blur_H.slang +alias0 = MMJ_BlurPass_H + +shader1 = shaders/MMJ_Cel_Shader_MP_Blur_V.slang +alias1 = MMJ_BlurPass_V + +shader2 = shaders/MMJ_Cel_Shader_MP_Outline.slang +alias2 = MMJ_OutlinePass + +shader3 = shaders/MMJ_Cel_Shader_MP_Color.slang +alias3 = MMJ_ColorPass