diff --git a/presets/crt-royale-ntsc-composite.slangp b/presets/crt-royale-ntsc-composite.slangp index 4db819b..098686b 100644 --- a/presets/crt-royale-ntsc-composite.slangp +++ b/presets/crt-royale-ntsc-composite.slangp @@ -22,19 +22,16 @@ shaders = "14" shader0 = "../ntsc/shaders/ntsc-adaptive/ntsc-pass1.slang" shader1 = "../ntsc/shaders/ntsc-adaptive/ntsc-pass2.slang" +scale_type0 = source +scale_x0 = 4.0 filter_linear0 = false -filter_linear1 = false - -scale_type_x0 = absolute -scale_type_y0 = source -scale_x0 = 1024 scale_y0 = 1.0 -frame_count_mod0 = 2 float_framebuffer0 = true scale_type1 = source scale_x1 = 0.5 scale_y1 = 1.0 +filter_linear1 = true # Set an identifier, filename, and sampling traits for the phosphor mask texture. # Load an aperture grille, slot mask, and an EDP shadow mask, and load a small diff --git a/presets/crt-royale-ntsc-svideo.slangp b/presets/crt-royale-ntsc-svideo.slangp index 2670b0f..c1a045c 100644 --- a/presets/crt-royale-ntsc-svideo.slangp +++ b/presets/crt-royale-ntsc-svideo.slangp @@ -22,19 +22,16 @@ shaders = "14" shader0 = "../ntsc/shaders/ntsc-adaptive/ntsc-pass1.slang" shader1 = "../ntsc/shaders/ntsc-adaptive/ntsc-pass2.slang" +scale_type0 = source +scale_x0 = 4.0 filter_linear0 = false -filter_linear1 = false - -scale_type_x0 = absolute -scale_type_y0 = source -scale_x0 = 1536 scale_y0 = 1.0 -frame_count_mod0 = 2 float_framebuffer0 = true scale_type1 = source scale_x1 = 0.5 scale_y1 = 1.0 +filter_linear1 = true # Set an identifier, filename, and sampling traits for the phosphor mask texture. # Load an aperture grille, slot mask, and an EDP shadow mask, and load a small