mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-25 08:51:32 +11:00
fix gba console-borders
This commit is contained in:
parent
6661202ae1
commit
10f9dc0129
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@ -1,25 +1,31 @@
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shaders = "2"
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shaders = "4"
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shader0 = "../shaders/lcd-cgwg/lcd-grid.slang"
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filter_linear0 = "false"
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wrap_mode0 = "clamp_to_border"
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scale_type_x0 = "source"
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scale_x0 = "4.000000"
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scale_type_y0 = "source"
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scale_y0 = "4.000000"
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shader0 = "../../motionblur/shaders/feedback.slang"
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scale_type0 = source
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scale0 = 1.0
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filter_linear0 = false
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shader1 = "shader-files/border.slang"
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filter_linear1 = "true"
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wrap_mode1 = "clamp_to_border"
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shader1 = "../shaders/color/gba-color.slang
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filter_linear1 = false
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parameters = "box_scale;in_res_x;in_res_y;border_on_top;border_zoom_x;border_zoom_y"
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shader2 = "../shaders/lcd-cgwg/lcd-grid.slang"
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filter_linear2 = "false"
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wrap_mode2 = "clamp_to_border"
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scale_type_x2 = "source"
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scale_x2 = "2.000000"
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scale_type_y2 = "source"
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scale_y2 = "2.000000"
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shader3 = "shader-files/gb-pass-5.slang"
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filter_linear3 = "true"
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wrap_mode3 = "clamp_to_border"
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parameters = "SCALE;OUT_X;OUT_Y;GRID_STRENGTH;mixfactor"
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GRID_STRENGTH = "0.150000"
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box_scale = "2.0"
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in_res_x = "240.0"
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in_res_y = "160.0"
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border_on_top = "0.000000"
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border_zoom_x = "1.05"
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border_zoom_y = "1.18"
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SCALE = "1.0"
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OUT_X = "1600.0"
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OUT_Y = "800.0"
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mixfactor = "0.50"
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textures = "BORDER"
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BORDER = "resources/gba-border-square-4x.png"
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@ -1,25 +1,31 @@
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shaders = "2"
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shaders = "4"
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shader0 = "../shaders/lcd-cgwg/lcd-grid.slang"
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filter_linear0 = "false"
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wrap_mode0 = "clamp_to_border"
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scale_type_x0 = "source"
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scale_x0 = "4.000000"
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scale_type_y0 = "source"
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scale_y0 = "4.000000"
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shader0 = "../../motionblur/shaders/feedback.slang"
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scale_type0 = source
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scale0 = 1.0
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filter_linear0 = false
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shader1 = "shader-files/border.slang"
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filter_linear1 = "true"
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wrap_mode1 = "clamp_to_border"
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shader1 = "../shaders/color/gba-color.slang
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filter_linear1 = false
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parameters = "box_scale;in_res_x;in_res_y;border_on_top;border_zoom_x;border_zoom_y"
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shader2 = "../shaders/lcd-cgwg/lcd-grid.slang"
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filter_linear2 = "false"
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wrap_mode2 = "clamp_to_border"
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scale_type_x2 = "source"
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scale_x2 = "3.000000"
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scale_type_y2 = "source"
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scale_y2 = "3.000000"
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shader3 = "shader-files/gb-pass-5.slang"
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filter_linear3 = "true"
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wrap_mode3 = "clamp_to_border"
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parameters = "SCALE;OUT_X;OUT_Y;GRID_STRENGTH;mixfactor"
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GRID_STRENGTH = "0.150000"
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box_scale = "3.0"
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in_res_x = "240.0"
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in_res_y = "160.0"
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border_on_top = "0.000000"
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border_zoom_x = "0.70"
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border_zoom_y = "0.79"
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SCALE = "1.0"
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OUT_X = "2400.0"
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OUT_Y = "1200.0"
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mixfactor = "0.50"
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textures = "BORDER"
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BORDER = "resources/gba-border-square-4x.png"
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@ -1,25 +1,31 @@
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shaders = "2"
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shaders = "4"
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shader0 = "../shaders/lcd-cgwg/lcd-grid.slang"
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filter_linear0 = "false"
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wrap_mode0 = "clamp_to_border"
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scale_type_x0 = "source"
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scale_x0 = "4.000000"
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scale_type_y0 = "source"
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scale_y0 = "4.000000"
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shader0 = "../../motionblur/shaders/feedback.slang"
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scale_type0 = source
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scale0 = 1.0
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filter_linear0 = false
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shader1 = "shader-files/border.slang"
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filter_linear1 = "true"
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wrap_mode1 = "clamp_to_border"
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shader1 = "../shaders/color/gba-color.slang
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filter_linear1 = false
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parameters = "box_scale;in_res_x;in_res_y;border_on_top;border_zoom_x;border_zoom_y"
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shader2 = "../shaders/lcd-cgwg/lcd-grid.slang"
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filter_linear2 = "false"
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wrap_mode2 = "clamp_to_border"
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scale_type_x2 = "source"
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scale_x2 = "4.000000"
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scale_type_y2 = "source"
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scale_y2 = "4.000000"
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shader3 = "shader-files/gb-pass-5.slang"
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filter_linear3 = "true"
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wrap_mode3 = "clamp_to_border"
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parameters = "SCALE;OUT_X;OUT_Y;GRID_STRENGTH;mixfactor"
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GRID_STRENGTH = "0.150000"
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box_scale = "4.0"
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in_res_x = "240.0"
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in_res_y = "160.0"
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border_on_top = "0.000000"
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border_zoom_x = "0.52"
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border_zoom_y = "0.59"
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SCALE = "1.0"
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OUT_X = "3200.0"
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OUT_Y = "1600.0"
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mixfactor = "0.50"
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textures = "BORDER"
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BORDER = "resources/gba-border-square-4x.png"
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@ -1,25 +1,31 @@
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shaders = "2"
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shaders = "4"
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shader0 = "../shaders/lcd-cgwg/lcd-grid.slang"
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filter_linear0 = "false"
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wrap_mode0 = "clamp_to_border"
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scale_type_x0 = "source"
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scale_x0 = "6.000000"
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scale_type_y0 = "source"
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scale_y0 = "6.000000"
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shader0 = "../../motionblur/shaders/feedback.slang"
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scale_type0 = source
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scale0 = 1.0
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filter_linear0 = false
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shader1 = "shader-files/border.slang"
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filter_linear1 = "true"
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wrap_mode1 = "clamp_to_border"
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shader1 = "../shaders/color/gba-color.slang
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filter_linear1 = false
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parameters = "box_scale;in_res_x;in_res_y;border_on_top;border_zoom_x;border_zoom_y"
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shader2 = "../shaders/lcd-cgwg/lcd-grid.slang"
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filter_linear2 = "false"
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wrap_mode2 = "clamp_to_border"
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scale_type_x2 = "source"
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scale_x2 = "5.000000"
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scale_type_y2 = "source"
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scale_y2 = "5.000000"
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shader3 = "shader-files/gb-pass-5.slang"
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filter_linear3 = "true"
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wrap_mode3 = "clamp_to_border"
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parameters = "SCALE;OUT_X;OUT_Y;GRID_STRENGTH;mixfactor"
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GRID_STRENGTH = "0.150000"
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box_scale = "5.0"
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in_res_x = "240.0"
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in_res_y = "160.0"
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border_on_top = "0.000000"
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border_zoom_x = "0.42"
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border_zoom_y = "0.47"
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SCALE = "1.25"
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OUT_X = "5000.0"
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OUT_Y = "2500.0"
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mixfactor = "0.50"
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textures = "BORDER"
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BORDER = "resources/gba-border-square-4x.png"
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@ -1,25 +1,31 @@
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shaders = "2"
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shaders = "4"
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shader0 = "../shaders/lcd-cgwg/lcd-grid.slang"
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filter_linear0 = "false"
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wrap_mode0 = "clamp_to_border"
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scale_type_x0 = "source"
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scale_x0 = "6.000000"
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scale_type_y0 = "source"
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scale_y0 = "6.000000"
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shader0 = "../../motionblur/shaders/feedback.slang"
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scale_type0 = source
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scale0 = 1.0
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filter_linear0 = false
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shader1 = "shader-files/border.slang"
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filter_linear1 = "true"
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wrap_mode1 = "clamp_to_border"
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shader1 = "../shaders/color/gba-color.slang
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filter_linear1 = false
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parameters = "box_scale;in_res_x;in_res_y;border_on_top;border_zoom_x;border_zoom_y"
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shader2 = "../shaders/lcd-cgwg/lcd-grid.slang"
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filter_linear2 = "false"
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wrap_mode2 = "clamp_to_border"
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scale_type_x2 = "source"
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scale_x2 = "6.000000"
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scale_type_y2 = "source"
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scale_y2 = "6.000000"
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shader3 = "shader-files/gb-pass-5.slang"
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filter_linear3 = "true"
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wrap_mode3 = "clamp_to_border"
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parameters = "SCALE;OUT_X;OUT_Y;GRID_STRENGTH;mixfactor"
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GRID_STRENGTH = "0.150000"
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box_scale = "6.0"
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in_res_x = "240.0"
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in_res_y = "160.0"
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border_on_top = "0.000000"
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border_zoom_x = "0.35"
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border_zoom_y = "0.39"
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SCALE = "1.5"
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OUT_X = "7200.0"
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OUT_Y = "3600.0"
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mixfactor = "0.50"
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textures = "BORDER"
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BORDER = "resources/gba-border-square-4x.png"
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