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presets/nedi-powervr-sharpen.slangp
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74
presets/nedi-powervr-sharpen.slangp
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shaders = "7"
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shader0 = "../denoisers/shaders/fast-bilateral.slang"
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filter_linear0 = "false"
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wrap_mode0 = "clamp_to_border"
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mipmap_input0 = "false"
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alias0 = ""
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float_framebuffer0 = "false"
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srgb_framebuffer0 = "false"
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scale_type_x0 = "source"
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scale_x0 = "1.000000"
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scale_type_y0 = "source"
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scale_y0 = "1.000000"
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shader1 = "../nedi/shaders/nedi-pass0.slang"
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filter_linear1 = "false"
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wrap_mode1 = "clamp_to_border"
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mipmap_input1 = "false"
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alias1 = ""
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float_framebuffer1 = "false"
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srgb_framebuffer1 = "false"
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scale_type_x1 = "source"
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scale_x1 = "2.000000"
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scale_type_y1 = "source"
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scale_y1 = "1.000000"
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shader2 = "../nedi/shaders/nedi-pass1.slang"
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filter_linear2 = "false"
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wrap_mode2 = "clamp_to_border"
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mipmap_input2 = "false"
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alias2 = ""
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float_framebuffer2 = "false"
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srgb_framebuffer2 = "false"
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scale_type_x2 = "source"
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scale_x2 = "1.000000"
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scale_type_y2 = "source"
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scale_y2 = "2.000000"
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shader3 = "../nedi/shaders/nedi-pass2.slang"
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filter_linear3 = "false"
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wrap_mode3 = "clamp_to_border"
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mipmap_input3 = "false"
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alias3 = ""
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float_framebuffer3 = "false"
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srgb_framebuffer3 = "false"
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scale_type_x3 = "source"
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scale_x3 = "1.000000"
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scale_type_y3 = "source"
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scale_y3 = "1.000000"
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shader4 = "../nedi/shaders/nedi-jinc.slang"
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filter_linear4 = "false"
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wrap_mode4 = "clamp_to_border"
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mipmap_input4 = "false"
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alias4 = ""
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float_framebuffer4 = "false"
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srgb_framebuffer4 = "false"
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shader5 = "../gpu/shaders/powervr2.slang"
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wrap_mode5 = "clamp_to_border"
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mipmap_input5 = "false"
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alias5 = ""
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float_framebuffer5 = "false"
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srgb_framebuffer5 = "false"
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shader6 = "../sharpen/shaders/fast-sharpen.slang"
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wrap_mode6 = "clamp_to_border"
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mipmap_input6 = "false"
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alias6 = ""
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float_framebuffer6 = "false"
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srgb_framebuffer6 = "false"
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parameters = "SIGMA_R;NEDI_JINC2_WINDOW_SINC;NEDI_JINC2_SINC;NEDI_JINC2_AR_STRENGTH;INTERLACED;VGASIGNAL;SHARPEN;CONTR;DETAILS"
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SIGMA_R = "0.400000"
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NEDI_JINC2_WINDOW_SINC = "0.420000"
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NEDI_JINC2_SINC = "0.920000"
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NEDI_JINC2_AR_STRENGTH = "0.800000"
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INTERLACED = "1.000000"
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VGASIGNAL = "0.000000"
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SHARPEN = "1.000000"
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CONTR = "0.070000"
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DETAILS = "1.000000"
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