mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-24 00:21:31 +11:00
Make a bunch of implicit scaling settings explicit (#375)
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
This commit is contained in:
parent
7d4ce160c9
commit
2b30c6089f
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@ -12,3 +12,4 @@ scale1 = 2.0
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shader2 = ../sharpen/shaders/adaptive-sharpen.slang
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shader2 = ../sharpen/shaders/adaptive-sharpen.slang
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filter_linear2 = false
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filter_linear2 = false
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scale_type2 = viewport
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@ -14,3 +14,4 @@ scale1 = 1.0
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shader2 = ../cubic/shaders/bicubic-y.slang
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shader2 = ../cubic/shaders/bicubic-y.slang
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filter_linear2 = false
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filter_linear2 = false
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scale_type2 = viewport
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@ -2,5 +2,4 @@ shaders = 1
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shader0 = shaders/fxaa.slang
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shader0 = shaders/fxaa.slang
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filter_linear0 = true
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filter_linear0 = true
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scale_type0 = source
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scale_type0 = viewport
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scale0 = 1.0
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@ -1,7 +1,10 @@
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shaders = 1
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shaders = 2
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shader0 = shaders/reverse-aa.slang
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shader0 = shaders/reverse-aa.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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scale_type0 = source
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scale0 = 2.0
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scale0 = 2.0
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shader1 = ../cubic/shaders/bicubic.slang
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filter_linear1 = false
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scale_type1 = viewport
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@ -27,6 +27,7 @@ searchTex = shaders/smaa/SearchTex.png
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shader4 = ../stock.slang
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shader4 = ../stock.slang
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filter_linear4 = true
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filter_linear4 = true
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scale_type4 = viewport
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parameters = "SMAA_EDT"
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parameters = "SMAA_EDT"
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SMAA_EDT = 0.0
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SMAA_EDT = 0.0
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@ -18,7 +18,7 @@ scale2 = 1.0
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shader3 = shaders/smaa/smaa-pass2.slang
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shader3 = shaders/smaa/smaa-pass2.slang
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filter_linear3 = true
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filter_linear3 = true
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scale_type3 = source
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scale_type3 = viewport
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scale3 = 1.0
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scale3 = 1.0
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textures = "areaTex;searchTex"
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textures = "areaTex;searchTex"
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@ -18,7 +18,7 @@ scale2 = 1.0
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shader3 = shaders/smaa/smaa-pass2.slang
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shader3 = shaders/smaa/smaa-pass2.slang
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filter_linear3 = true
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filter_linear3 = true
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scale_type3 = source
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scale_type3 = viewport
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scale3 = 1.0
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scale3 = 1.0
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textures = "areaTex;searchTex"
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textures = "areaTex;searchTex"
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@ -6,6 +6,7 @@ filter_linear0 = true
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shader1 = shaders/ambient-glow.slang
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shader1 = shaders/ambient-glow.slang
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filter_linear1 = true
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filter_linear1 = true
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mipmap_input1 = true
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mipmap_input1 = true
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scale_type1 = viewport
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parameters = "mixfactor;aspect_x;integer_scale;OS_MASK_TOP;OS_MASK_BOTTOM"
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parameters = "mixfactor;aspect_x;integer_scale;OS_MASK_TOP;OS_MASK_BOTTOM"
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mixfactor = 0.95
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mixfactor = 0.95
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@ -42,3 +42,4 @@ filter_linear7 = true
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shader8 = shaders/bigblur.slang
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shader8 = shaders/bigblur.slang
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filter_linear8 = true
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filter_linear8 = true
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scale_type8 = viewport
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@ -1,9 +1,10 @@
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shaders = 1
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shaders = 1
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shader0 = shaders/imgborder.slang
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shader0 = shaders/imgborder.slang
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scale_type0 = viewport
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textures = BORDER
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textures = BORDER
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BORDER = textures/pvm.png
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BORDER = textures/pvm.png
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parameters = border_on_top
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parameters = border_on_top
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border_on_top = 0.0
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border_on_top = 0.0
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@ -8,6 +8,7 @@ scale_y0 = 4.0
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shader1 = ../stock.slang
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shader1 = ../stock.slang
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filter_linear1 = true
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filter_linear1 = true
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scale_type1 = viewport
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textures = "scanlines_LUT;color_LUT;luminance_LUT"
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textures = "scanlines_LUT;color_LUT;luminance_LUT"
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scanlines_LUT = shaders/GritsScanlines/Scanline-LUT-4px.png
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scanlines_LUT = shaders/GritsScanlines/Scanline-LUT-4px.png
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@ -15,4 +16,4 @@ scanlines_LUT_linear = false
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color_LUT = shaders/GritsScanlines/trinitron_color.png
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color_LUT = shaders/GritsScanlines/trinitron_color.png
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color_LUT_linear = true
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color_LUT_linear = true
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luminance_LUT = shaders/GritsScanlines/Fake-Self-Illumination.png
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luminance_LUT = shaders/GritsScanlines/Fake-Self-Illumination.png
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luminance_LUT_linear = true
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luminance_LUT_linear = true
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@ -2,3 +2,4 @@ shaders = 1
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shader0 = shaders/Advanced_CRT_shader_whkrmrgks0.slang
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shader0 = shaders/Advanced_CRT_shader_whkrmrgks0.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = viewport
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@ -281,9 +281,9 @@ mipmap_input25 = "false"
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alias25 = ""
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alias25 = ""
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float_framebuffer25 = "false"
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float_framebuffer25 = "false"
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srgb_framebuffer25 = "false"
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srgb_framebuffer25 = "false"
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scale_type_x25 = "source"
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scale_type_x25 = "viewport"
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scale_x25 = "1.000000"
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scale_x25 = "1.000000"
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scale_type_y25 = "source"
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scale_type_y25 = "viewport"
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scale_y25 = "1.000000"
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scale_y25 = "1.000000"
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BLUR_RADIUS = "2.000000"
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BLUR_RADIUS = "2.000000"
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MIN_EXP_INTENSITY = "0.500000"
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MIN_EXP_INTENSITY = "0.500000"
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@ -215,9 +215,9 @@ mipmap_input19 = "false"
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alias19 = ""
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alias19 = ""
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float_framebuffer19 = "false"
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float_framebuffer19 = "false"
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srgb_framebuffer19 = "false"
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srgb_framebuffer19 = "false"
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scale_type_x19 = "source"
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scale_type_x19 = "viewport"
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scale_x19 = "1.000000"
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scale_x19 = "1.000000"
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scale_type_y19 = "source"
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scale_type_y19 = "viewport"
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scale_y19 = "1.000000"
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scale_y19 = "1.000000"
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MIN_EXP_INTENSITY = "0.650000"
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MIN_EXP_INTENSITY = "0.650000"
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BLOOM_THRESHOLD = "2.500001"
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BLOOM_THRESHOLD = "2.500001"
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@ -105,9 +105,9 @@ mipmap_input9 = "false"
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alias9 = ""
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alias9 = ""
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float_framebuffer9 = "false"
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float_framebuffer9 = "false"
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srgb_framebuffer9 = "false"
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srgb_framebuffer9 = "false"
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scale_type_x9 = "source"
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scale_type_x9 = "viewport"
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scale_x9 = "1.000000"
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scale_x9 = "1.000000"
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scale_type_y9 = "source"
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scale_type_y9 = "viewport"
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scale_y9 = "1.000000"
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scale_y9 = "1.000000"
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BLUR_RADIUS = "2.000000"
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BLUR_RADIUS = "2.000000"
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MIN_EXP_INTENSITY = "0.450000"
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MIN_EXP_INTENSITY = "0.450000"
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@ -2,3 +2,4 @@ shaders = 1
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shader0 = shaders/crt-aperture.slang
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shader0 = shaders/crt-aperture.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = viewport
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@ -2,3 +2,4 @@ shaders = 1
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shader0 = shaders/crt-caligari.slang
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shader0 = shaders/crt-caligari.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = viewport
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@ -2,3 +2,4 @@ shaders = 1
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shader0 = shaders/crt-cgwg-fast.slang
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shader0 = shaders/crt-cgwg-fast.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = viewport
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@ -6,4 +6,5 @@ mipmap_input0 = "false"
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alias0 = ""
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alias0 = ""
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float_framebuffer0 = "false"
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float_framebuffer0 = "false"
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srgb_framebuffer0 = "false"
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srgb_framebuffer0 = "false"
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scale_type0 = viewport
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@ -28,9 +28,9 @@ scale_y2 = "1.000000"
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shader3 = "shaders/crt-easymode-halation/threshold.slang"
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shader3 = "shaders/crt-easymode-halation/threshold.slang"
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filter_linear3 = "false"
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filter_linear3 = "false"
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srgb_framebuffer3 = "true"
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srgb_framebuffer3 = "true"
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scale_type_x3 = "source"
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scale_type_x3 = "viewport"
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scale_x3 = "1.000000"
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scale_x3 = "1.000000"
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scale_type_y3 = "source"
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scale_type_y3 = "viewport"
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scale_y3 = "1.000000"
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scale_y3 = "1.000000"
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shader4 = "shaders/crt-easymode-halation/crt-easymode-halation.slang"
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shader4 = "shaders/crt-easymode-halation/crt-easymode-halation.slang"
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shader0 = shaders/crt-easymode.slang
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shader0 = shaders/crt-easymode.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = viewport
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@ -1,3 +1,4 @@
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shaders = 1
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shaders = 1
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shader0 = shaders/crt-frutbunn.slang
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shader0 = shaders/crt-frutbunn.slang
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scale_type0 = viewport
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@ -1,3 +1,4 @@
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shaders = 1
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shaders = 1
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shader0 = shaders/crt-gdv-mini.slang
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shader0 = shaders/crt-gdv-mini.slang
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scale_type0 = viewport
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@ -17,6 +17,7 @@ alias3 = blur_texture
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shader4 = shaders/geom-deluxe/crt-geom-deluxe.slang
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shader4 = shaders/geom-deluxe/crt-geom-deluxe.slang
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filter_linear4 = true
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filter_linear4 = true
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mipmap_input4 = true
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mipmap_input4 = true
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scale_type4 = viewport
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textures = "aperture;slot;delta"
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textures = "aperture;slot;delta"
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delta = shaders/geom-deluxe/masks/delta_2_4x1_rgb.png
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delta = shaders/geom-deluxe/masks/delta_2_4x1_rgb.png
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@ -2,6 +2,7 @@ shaders = 1
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shader0 = shaders/crt-geom.slang
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shader0 = shaders/crt-geom.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = viewport
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CRTgamma = "2.2"
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CRTgamma = "2.2"
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CURVATURE = "1.0"
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CURVATURE = "1.0"
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shader0 = shaders/crt-geom.slang
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shader0 = shaders/crt-geom.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = viewport
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@ -2,3 +2,4 @@ shaders = 1
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shader0 = shaders/hyllian/crt-hyllian-3d.slang
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shader0 = shaders/hyllian/crt-hyllian-3d.slang
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filter_linear0 = true
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filter_linear0 = true
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scale_type0 = viewport
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@ -65,6 +65,7 @@ mipmap_input6 = "false"
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alias6 = ""
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alias6 = ""
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float_framebuffer6 = "false"
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float_framebuffer6 = "false"
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srgb_framebuffer6 = "false"
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srgb_framebuffer6 = "false"
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scale_type6 = viewport
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parameters = "linearize;quality;ntsc_sat;BEAM_PROFILE;HFILTER_PROFILE;BEAM_MIN_WIDTH;BEAM_MAX_WIDTH;SCANLINES_STRENGTH;COLOR_BOOST;PHOSPHOR_LAYOUT;MASK_INTENSITY;CRT_ANTI_RINGING;InputGamma;OutputGamma;VSCANLINES;CRT_CURVATURE;CRT_warpX;CRT_warpY;CRT_cornersize;CRT_cornersmooth;GLOW_WHITEPOINT;GLOW_ROLLOFF;BLOOM_STRENGTH;OUTPUT_GAMMA;CURVATURE;warpX;warpY;cornersize;cornersmooth;noise_amt;shadowMask;maskDark;maskLight"
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parameters = "linearize;quality;ntsc_sat;BEAM_PROFILE;HFILTER_PROFILE;BEAM_MIN_WIDTH;BEAM_MAX_WIDTH;SCANLINES_STRENGTH;COLOR_BOOST;PHOSPHOR_LAYOUT;MASK_INTENSITY;CRT_ANTI_RINGING;InputGamma;OutputGamma;VSCANLINES;CRT_CURVATURE;CRT_warpX;CRT_warpY;CRT_cornersize;CRT_cornersmooth;GLOW_WHITEPOINT;GLOW_ROLLOFF;BLOOM_STRENGTH;OUTPUT_GAMMA;CURVATURE;warpX;warpY;cornersize;cornersmooth;noise_amt;shadowMask;maskDark;maskLight"
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BEAM_PROFILE = "0.000000"
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BEAM_PROFILE = "0.000000"
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HFILTER_PROFILE = "1.000000"
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HFILTER_PROFILE = "1.000000"
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shader0 = shaders/hyllian/crt-hyllian-curvature.slang
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shader0 = shaders/hyllian/crt-hyllian-curvature.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = viewport
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alias8 = ""
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alias8 = ""
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float_framebuffer8 = "false"
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float_framebuffer8 = "false"
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srgb_framebuffer8 = "false"
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srgb_framebuffer8 = "false"
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scale_type8 = viewport
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parameters = "CD_HUD_DETAILS;INPUT_GAMMA;HFILTER_PROFILE;BEAM_MIN_WIDTH;BEAM_MAX_WIDTH;SCANLINES_STRENGTH;COLOR_BOOST;SHARPNESS_HACK;PHOSPHOR_LAYOUT;MASK_INTENSITY;InputGamma;OutputGamma;VSCANLINES;GLOW_WHITEPOINT;GLOW_ROLLOFF;BLOOM_STRENGTH;OUTPUT_GAMMA;CURVATURE;warpX;warpY;cornersize;cornersmooth;noise_amt;shadowMask;maskDark;maskLight"
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parameters = "CD_HUD_DETAILS;INPUT_GAMMA;HFILTER_PROFILE;BEAM_MIN_WIDTH;BEAM_MAX_WIDTH;SCANLINES_STRENGTH;COLOR_BOOST;SHARPNESS_HACK;PHOSPHOR_LAYOUT;MASK_INTENSITY;InputGamma;OutputGamma;VSCANLINES;GLOW_WHITEPOINT;GLOW_ROLLOFF;BLOOM_STRENGTH;OUTPUT_GAMMA;CURVATURE;warpX;warpY;cornersize;cornersmooth;noise_amt;shadowMask;maskDark;maskLight"
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CD_HUD_DETAILS = "5.0"
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CD_HUD_DETAILS = "5.0"
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INPUT_GAMMA = "2.000000"
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INPUT_GAMMA = "2.000000"
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alias5 = ""
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alias5 = ""
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float_framebuffer5 = "false"
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float_framebuffer5 = "false"
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srgb_framebuffer5 = "false"
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srgb_framebuffer5 = "false"
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scale_type5 = viewport
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parameters = "INPUT_GAMMA;BEAM_PROFILE;HFILTER_PROFILE;BEAM_MIN_WIDTH;BEAM_MAX_WIDTH;SCANLINES_STRENGTH;COLOR_BOOST;SHARPNESS_HACK;PHOSPHOR_LAYOUT;MASK_INTENSITY;CRT_ANTI_RINGING;InputGamma;OutputGamma;VSCANLINES;GLOW_WHITEPOINT;GLOW_ROLLOFF;BLOOM_STRENGTH;OUTPUT_GAMMA;CURVATURE;warpX;warpY;cornersize;cornersmooth;noise_amt;shadowMask;maskDark;maskLight"
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parameters = "INPUT_GAMMA;BEAM_PROFILE;HFILTER_PROFILE;BEAM_MIN_WIDTH;BEAM_MAX_WIDTH;SCANLINES_STRENGTH;COLOR_BOOST;SHARPNESS_HACK;PHOSPHOR_LAYOUT;MASK_INTENSITY;CRT_ANTI_RINGING;InputGamma;OutputGamma;VSCANLINES;GLOW_WHITEPOINT;GLOW_ROLLOFF;BLOOM_STRENGTH;OUTPUT_GAMMA;CURVATURE;warpX;warpY;cornersize;cornersmooth;noise_amt;shadowMask;maskDark;maskLight"
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INPUT_GAMMA = "2.400000"
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INPUT_GAMMA = "2.400000"
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BEAM_PROFILE = "0.000000"
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BEAM_PROFILE = "0.000000"
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shader1 = shaders/hyllian/crt-hyllian-multipass/crt-hyllian-pass1.slang
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shader1 = shaders/hyllian/crt-hyllian-multipass/crt-hyllian-pass1.slang
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filter_linear1 = false
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filter_linear1 = false
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scale_type1 = viewport
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# Uncomment these lines for a sharper variation
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# Uncomment these lines for a sharper variation
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#parameters = "SHARPNESS;SCANLINES_STRENGTH;BEAM_MIN_WIDTH"
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#parameters = "SHARPNESS;SCANLINES_STRENGTH;BEAM_MIN_WIDTH"
|
||||||
|
|
|
@ -3,3 +3,4 @@ shaders = 1
|
||||||
shader0 = shaders/hyllian/crt-hyllian-sinc-curvature.slang
|
shader0 = shaders/hyllian/crt-hyllian-sinc-curvature.slang
|
||||||
filter_linear0 = false
|
filter_linear0 = false
|
||||||
float_framebuffer0 = true
|
float_framebuffer0 = true
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -49,6 +49,7 @@ mipmap_input5 = "false"
|
||||||
alias5 = ""
|
alias5 = ""
|
||||||
float_framebuffer5 = "false"
|
float_framebuffer5 = "false"
|
||||||
srgb_framebuffer5 = "false"
|
srgb_framebuffer5 = "false"
|
||||||
|
scale_type5 = viewport
|
||||||
parameters = "INPUT_GAMMA;BEAM_PROFILE;BEAM_MIN_WIDTH;BEAM_MAX_WIDTH;SCANLINES_STRENGTH;COLOR_BOOST;HFILTER_SHARPNESS;PHOSPHOR_LAYOUT;MASK_INTENSITY;CRT_ANTI_RINGING;InputGamma;OutputGamma;VSCANLINES;GLOW_WHITEPOINT;GLOW_ROLLOFF;BLOOM_STRENGTH;OUTPUT_GAMMA;CURVATURE;warpX;warpY;cornersize;cornersmooth;noise_amt;shadowMask;maskDark;maskLight"
|
parameters = "INPUT_GAMMA;BEAM_PROFILE;BEAM_MIN_WIDTH;BEAM_MAX_WIDTH;SCANLINES_STRENGTH;COLOR_BOOST;HFILTER_SHARPNESS;PHOSPHOR_LAYOUT;MASK_INTENSITY;CRT_ANTI_RINGING;InputGamma;OutputGamma;VSCANLINES;GLOW_WHITEPOINT;GLOW_ROLLOFF;BLOOM_STRENGTH;OUTPUT_GAMMA;CURVATURE;warpX;warpY;cornersize;cornersmooth;noise_amt;shadowMask;maskDark;maskLight"
|
||||||
INPUT_GAMMA = "2.400000"
|
INPUT_GAMMA = "2.400000"
|
||||||
BEAM_PROFILE = "0'.000000"
|
BEAM_PROFILE = "0'.000000"
|
||||||
|
|
|
@ -2,3 +2,4 @@ shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/hyllian/crt-hyllian-sinc.slang
|
shader0 = shaders/hyllian/crt-hyllian-sinc.slang
|
||||||
filter_linear0 = false
|
filter_linear0 = false
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -2,3 +2,4 @@ shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/hyllian/crt-hyllian.slang
|
shader0 = shaders/hyllian/crt-hyllian.slang
|
||||||
filter_linear0 = false
|
filter_linear0 = false
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -30,4 +30,5 @@ scale_y3 = "3.000000"
|
||||||
shader4 = ../stock.slang
|
shader4 = ../stock.slang
|
||||||
filter_linear4 = "true"
|
filter_linear4 = "true"
|
||||||
float_framebuffer4 = "false"
|
float_framebuffer4 = "false"
|
||||||
|
scale_type4 = viewport
|
||||||
|
|
||||||
|
|
|
@ -2,3 +2,4 @@ shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/crt-lottes-fast.slang
|
shader0 = shaders/crt-lottes-fast.slang
|
||||||
filter_linear0 = true
|
filter_linear0 = true
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -44,3 +44,4 @@ srgb_framebuffer5 = true
|
||||||
|
|
||||||
shader6 = "shaders/crt-lottes-multipass/scanpass-glow.slang"
|
shader6 = "shaders/crt-lottes-multipass/scanpass-glow.slang"
|
||||||
filter_linear6 = "true"
|
filter_linear6 = "true"
|
||||||
|
scale_type6 = viewport
|
||||||
|
|
|
@ -9,3 +9,4 @@ filter_linear1 = true
|
||||||
|
|
||||||
shader2 = shaders/crt-lottes-multipass/scanpass.slang
|
shader2 = shaders/crt-lottes-multipass/scanpass.slang
|
||||||
filter_linear2 = true
|
filter_linear2 = true
|
||||||
|
scale_type2 = viewport
|
||||||
|
|
|
@ -2,3 +2,4 @@ shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/crt-lottes.slang
|
shader0 = shaders/crt-lottes.slang
|
||||||
filter_linear0 = false
|
filter_linear0 = false
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -2,3 +2,4 @@ shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/crt-mattias.slang
|
shader0 = shaders/crt-mattias.slang
|
||||||
filter_linear0 = false
|
filter_linear0 = false
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
shaders = "21"
|
shaders = "22"
|
||||||
|
|
||||||
shader0 = ../stock.slang
|
shader0 = ../stock.slang
|
||||||
alias0 = maximus_refpass
|
alias0 = maximus_refpass
|
||||||
|
@ -163,6 +163,9 @@ wrap_mode20 = "clamp_to_border"
|
||||||
scale_type20 = "source"
|
scale_type20 = "source"
|
||||||
scale20 = "1.0"
|
scale20 = "1.0"
|
||||||
|
|
||||||
|
shader21 = ../stock.slang
|
||||||
|
scale_type21 = viewport
|
||||||
|
|
||||||
crt_gamma = "1.7"
|
crt_gamma = "1.7"
|
||||||
lcd_gamma = "1.2"
|
lcd_gamma = "1.2"
|
||||||
diffusion_weight = "0.3"
|
diffusion_weight = "0.3"
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
shaders = "21"
|
shaders = "22"
|
||||||
|
|
||||||
shader0 = ../stock.slang
|
shader0 = ../stock.slang
|
||||||
alias0 = maximus_refpass
|
alias0 = maximus_refpass
|
||||||
|
@ -163,6 +163,9 @@ wrap_mode20 = "clamp_to_border"
|
||||||
scale_type20 = "source"
|
scale_type20 = "source"
|
||||||
scale20 = "1.0"
|
scale20 = "1.0"
|
||||||
|
|
||||||
|
shader21 = ../stock.slang
|
||||||
|
scale_type21 = viewport
|
||||||
|
|
||||||
crt_gamma = "1.7"
|
crt_gamma = "1.7"
|
||||||
lcd_gamma = "1.2"
|
lcd_gamma = "1.2"
|
||||||
diffusion_weight = "0.3"
|
diffusion_weight = "0.3"
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
shaders = "24"
|
shaders = "25"
|
||||||
|
|
||||||
shader0 = ../stock.slang
|
shader0 = ../stock.slang
|
||||||
alias0 = maximus_refpass
|
alias0 = maximus_refpass
|
||||||
|
@ -189,6 +189,9 @@ wrap_mode23 = "clamp_to_border"
|
||||||
scale_type23 = "source"
|
scale_type23 = "source"
|
||||||
scale23 = "1.0"
|
scale23 = "1.0"
|
||||||
|
|
||||||
|
shader24 = ../stock.slang
|
||||||
|
scale_type24 = viewport
|
||||||
|
|
||||||
crt_gamma = "1.7"
|
crt_gamma = "1.7"
|
||||||
lcd_gamma = "1.2"
|
lcd_gamma = "1.2"
|
||||||
diffusion_weight = "0.3"
|
diffusion_weight = "0.3"
|
||||||
|
|
|
@ -1,3 +1,4 @@
|
||||||
shaders = 1
|
shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/crt-nes-mini.slang
|
shader0 = shaders/crt-nes-mini.slang
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -2,3 +2,4 @@ shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/crt-nobody.slang
|
shader0 = shaders/crt-nobody.slang
|
||||||
filter_linear0 = false
|
filter_linear0 = false
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -2,3 +2,4 @@ shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/crt-pi.slang
|
shader0 = shaders/crt-pi.slang
|
||||||
filter_linear0 = true
|
filter_linear0 = true
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -16,3 +16,4 @@ scale_y1 = 1.0
|
||||||
srgb_framebuffer1 = true
|
srgb_framebuffer1 = true
|
||||||
|
|
||||||
filter_linear2 = false
|
filter_linear2 = false
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -16,3 +16,4 @@ scale_y1 = 1.0
|
||||||
srgb_framebuffer1 = true
|
srgb_framebuffer1 = true
|
||||||
|
|
||||||
filter_linear2 = false
|
filter_linear2 = false
|
||||||
|
scale_type2 = viewport
|
||||||
|
|
|
@ -124,3 +124,4 @@ mipmap_input10 = "false"
|
||||||
alias10 = ""
|
alias10 = ""
|
||||||
float_framebuffer10 = "false"
|
float_framebuffer10 = "false"
|
||||||
srgb_framebuffer10 = "true"
|
srgb_framebuffer10 = "true"
|
||||||
|
scale_type10 = viewport
|
||||||
|
|
|
@ -27,6 +27,7 @@ scale_type5 = source
|
||||||
|
|
||||||
shader6 = shaders/torridgristle/Candy-Bloom.slang
|
shader6 = shaders/torridgristle/Candy-Bloom.slang
|
||||||
filter_linear6 = true
|
filter_linear6 = true
|
||||||
|
scale_type6 = viewport
|
||||||
|
|
||||||
textures = "overlay"
|
textures = "overlay"
|
||||||
overlay = ../reshade/shaders/blendoverlay/shadowmask-4x4.png
|
overlay = ../reshade/shaders/blendoverlay/shadowmask-4x4.png
|
||||||
|
|
|
@ -16,6 +16,7 @@ scale_y1 = 1329
|
||||||
|
|
||||||
shader2 = "../windowed/shaders/jinc2.slang"
|
shader2 = "../windowed/shaders/jinc2.slang"
|
||||||
filter_linear2 = false
|
filter_linear2 = false
|
||||||
|
scale_type2 = viewport
|
||||||
|
|
||||||
textures = TEX_CRT
|
textures = TEX_CRT
|
||||||
TEX_CRT = "shaders/crt-yo6/KV-M1420B.png"
|
TEX_CRT = "shaders/crt-yo6/KV-M1420B.png"
|
||||||
|
|
|
@ -16,6 +16,7 @@ scale_y1 = 1329
|
||||||
|
|
||||||
shader2 = "../windowed/shaders/jinc2.slang"
|
shader2 = "../windowed/shaders/jinc2.slang"
|
||||||
filter_linear2 = false
|
filter_linear2 = false
|
||||||
|
scale_type2 = viewport
|
||||||
|
|
||||||
textures = TEX_CRT
|
textures = TEX_CRT
|
||||||
TEX_CRT = "shaders/crt-yo6/KV-M1420B.png"
|
TEX_CRT = "shaders/crt-yo6/KV-M1420B.png"
|
||||||
|
|
|
@ -36,4 +36,5 @@ srgb_framebuffer5 = true
|
||||||
|
|
||||||
shader6 = shaders/glow/resolve.slang
|
shader6 = shaders/glow/resolve.slang
|
||||||
filter_linear6 = true
|
filter_linear6 = true
|
||||||
|
scale_type6 = viewport
|
||||||
|
|
||||||
|
|
|
@ -36,4 +36,5 @@ srgb_framebuffer5 = true
|
||||||
|
|
||||||
shader6 = shaders/glow/resolve.slang
|
shader6 = shaders/glow/resolve.slang
|
||||||
filter_linear6 = true
|
filter_linear6 = true
|
||||||
|
scale_type6 = viewport
|
||||||
|
|
||||||
|
|
|
@ -14,9 +14,10 @@ filter_linear3 = true
|
||||||
|
|
||||||
shader4 = shaders/crtsim/present.slang
|
shader4 = shaders/crtsim/present.slang
|
||||||
filter_linear4 = true
|
filter_linear4 = true
|
||||||
|
scale_type4 = viewport
|
||||||
|
|
||||||
textures = "NTSCArtifactSampler;shadowMaskSampler"
|
textures = "NTSCArtifactSampler;shadowMaskSampler"
|
||||||
NTSCArtifactSampler = "shaders/crtsim/artifacts.png"
|
NTSCArtifactSampler = "shaders/crtsim/artifacts.png"
|
||||||
NTSCArtifactSampler_linear = true
|
NTSCArtifactSampler_linear = true
|
||||||
shadowMaskSampler = "shaders/crtsim/mask.png"
|
shadowMaskSampler = "shaders/crtsim/mask.png"
|
||||||
shadowMaskSampler_linear = true
|
shadowMaskSampler_linear = true
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
shaders = 1
|
shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/fakelottes.slang
|
shader0 = shaders/fakelottes.slang
|
||||||
filter_linear0 = true
|
filter_linear0 = true
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -17,6 +17,7 @@ float_framebuffer2 = true
|
||||||
|
|
||||||
shader3 = ../anti-aliasing/shaders/fxaa.slang
|
shader3 = ../anti-aliasing/shaders/fxaa.slang
|
||||||
filter_linear3 = true
|
filter_linear3 = true
|
||||||
|
scale_type3 = viewport
|
||||||
|
|
||||||
textures = "cubeMap;table"
|
textures = "cubeMap;table"
|
||||||
cubeMap = shaders/metacrt/basilica.png
|
cubeMap = shaders/metacrt/basilica.png
|
||||||
|
|
|
@ -20,6 +20,7 @@ filter_linear2 = true
|
||||||
|
|
||||||
shader3 = shaders/newpixie/newpixie-crt.slang
|
shader3 = shaders/newpixie/newpixie-crt.slang
|
||||||
filter_linear3 = true
|
filter_linear3 = true
|
||||||
|
scale_type3 = viewport
|
||||||
|
|
||||||
textures = "frametexture"
|
textures = "frametexture"
|
||||||
frametexture = shaders/newpixie/crtframe.png
|
frametexture = shaders/newpixie/crtframe.png
|
||||||
|
|
|
@ -31,6 +31,7 @@ srgb_framebuffer3 = true
|
||||||
|
|
||||||
shader4 = shaders/phosphorlut/phosphorlut-pass1.slang
|
shader4 = shaders/phosphorlut/phosphorlut-pass1.slang
|
||||||
filter_linear4 = true
|
filter_linear4 = true
|
||||||
|
scale_type4 = viewport
|
||||||
|
|
||||||
textures = "shadow;aperture;slot"
|
textures = "shadow;aperture;slot"
|
||||||
shadow = shaders/phosphorlut/luts/shadowmask.png
|
shadow = shaders/phosphorlut/luts/shadowmask.png
|
||||||
|
@ -41,4 +42,4 @@ aperture_linear = true
|
||||||
aperture_wrap_mode = "repeat"
|
aperture_wrap_mode = "repeat"
|
||||||
slot = shaders/phosphorlut/luts/slotmask.png
|
slot = shaders/phosphorlut/luts/slotmask.png
|
||||||
slot_linear = true
|
slot_linear = true
|
||||||
slot_wrap_mode = "repeat"
|
slot_wrap_mode = "repeat"
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
shaders = 1
|
shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/tvout-tweaks.slang
|
shader0 = shaders/tvout-tweaks.slang
|
||||||
filter_linear0 = false
|
filter_linear0 = false
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -38,6 +38,7 @@ srgb_framebuffer6 = "true"
|
||||||
shader7 = "shaders/glow-trails/combine.slang"
|
shader7 = "shaders/glow-trails/combine.slang"
|
||||||
|
|
||||||
shader8 = "../misc/shaders/image-adjustment.slang"
|
shader8 = "../misc/shaders/image-adjustment.slang"
|
||||||
|
scale_type8 = viewport
|
||||||
|
|
||||||
parameters = "mixfactor;threshold;trail_bright;glowFactor;haze_strength;luminance;bright"
|
parameters = "mixfactor;threshold;trail_bright;glowFactor;haze_strength;luminance;bright"
|
||||||
mixfactor = "0.18"
|
mixfactor = "0.18"
|
||||||
|
@ -46,4 +47,4 @@ trail_bright = "0.30"
|
||||||
glowFactor = "0.10"
|
glowFactor = "0.10"
|
||||||
haze_strength = "0.25"
|
haze_strength = "0.25"
|
||||||
luminance = "1.50"
|
luminance = "1.50"
|
||||||
bright = "1.0"
|
bright = "1.0"
|
||||||
|
|
|
@ -19,6 +19,7 @@ filter_linear2 = false
|
||||||
shader3 = shaders/vt220/vt220.slang
|
shader3 = shaders/vt220/vt220.slang
|
||||||
mipmap_input3 = true
|
mipmap_input3 = true
|
||||||
wrap_mode3 = mirrored_repeat
|
wrap_mode3 = mirrored_repeat
|
||||||
|
scale_type3 = viewport
|
||||||
|
|
||||||
parameters = "quality"
|
parameters = "quality"
|
||||||
quality = 1.0
|
quality = 1.0
|
||||||
|
|
|
@ -1,3 +1,4 @@
|
||||||
shaders = 1
|
shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/yee64.slang
|
shader0 = shaders/yee64.slang
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -2,3 +2,4 @@ shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/yeetron.slang
|
shader0 = shaders/yeetron.slang
|
||||||
filter_linear0 = false
|
filter_linear0 = false
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -1,7 +1,9 @@
|
||||||
shaders = 1
|
shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/zfast_crt/zfast_crt_composite.slang
|
shader0 = shaders/zfast_crt/zfast_crt_composite.slang
|
||||||
filter_linear0 = true
|
filter_linear0 = true
|
||||||
wrap_mode0 = clamp_to_border
|
wrap_mode0 = clamp_to_border
|
||||||
mipmap_input0 = false
|
mipmap_input0 = false
|
||||||
float_framebuffer0 = false
|
float_framebuffer0 = false
|
||||||
srgb_framebuffer0 = false
|
srgb_framebuffer0 = false
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
shaders = 1
|
shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/zfast_crt/zfast_crt_curvature.slang
|
shader0 = shaders/zfast_crt/zfast_crt_curvature.slang
|
||||||
filter_linear0 = true
|
filter_linear0 = true
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -2,3 +2,4 @@ shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/zfast_crt/zfast_crt_coarsemask.slang
|
shader0 = shaders/zfast_crt/zfast_crt_coarsemask.slang
|
||||||
filter_linear0 = true
|
filter_linear0 = true
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
shaders = 1
|
shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/zfast_crt/zfast_crt_finemask.slang
|
shader0 = shaders/zfast_crt/zfast_crt_finemask.slang
|
||||||
filter_linear0 = true
|
filter_linear0 = true
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
shaders = 1
|
shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/bicubic.slang
|
shader0 = shaders/bicubic.slang
|
||||||
filter_linear0 = false
|
filter_linear0 = false
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -2,3 +2,4 @@ shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/catmull-rom.slang
|
shader0 = shaders/catmull-rom.slang
|
||||||
filter_linear0 = true
|
filter_linear0 = true
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
shaders = 2
|
shaders = 2
|
||||||
shader0 = shaders/linearize.slang
|
shader0 = shaders/linearize.slang
|
||||||
shader1 = shaders/cubic-gamma-correct.slang
|
shader1 = shaders/cubic-gamma-correct.slang
|
||||||
|
scale_type1 = viewport
|
||||||
|
|
||||||
filter_linear0 = false
|
filter_linear0 = false
|
||||||
scale_type0 = source
|
scale_type0 = source
|
||||||
|
|
|
@ -1,3 +1,4 @@
|
||||||
shaders = 1
|
shaders = 1
|
||||||
shader0 = shaders/cubic.slang
|
shader0 = shaders/cubic.slang
|
||||||
filter_linear0 = false
|
filter_linear0 = false
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -2,3 +2,4 @@ shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/cut.slang
|
shader0 = shaders/cut.slang
|
||||||
filter_linear0 = false
|
filter_linear0 = false
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -2,3 +2,4 @@ shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/ddt-extended.slang
|
shader0 = shaders/ddt-extended.slang
|
||||||
filter_linear0 = false
|
filter_linear0 = false
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -2,3 +2,4 @@ shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/ddt-jinc.slang
|
shader0 = shaders/ddt-jinc.slang
|
||||||
filter_linear0 = false
|
filter_linear0 = false
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -2,3 +2,4 @@ shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/ddt-xbr-lv1.slang
|
shader0 = shaders/ddt-xbr-lv1.slang
|
||||||
filter_linear0 = false
|
filter_linear0 = false
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -2,3 +2,4 @@ shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/ddt.slang
|
shader0 = shaders/ddt.slang
|
||||||
filter_linear0 = false
|
filter_linear0 = false
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -40,6 +40,7 @@ shader5 = "../crt/shaders/hyllian/crt-hyllian.slang"
|
||||||
filter_linear5 = "false"
|
filter_linear5 = "false"
|
||||||
wrap_mode5 = "clamp_to_edge"
|
wrap_mode5 = "clamp_to_edge"
|
||||||
float_framebuffer5 = "false"
|
float_framebuffer5 = "false"
|
||||||
|
scale_type5 = viewport
|
||||||
|
|
||||||
parameters = "JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH"
|
parameters = "JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH"
|
||||||
JINC2_WINDOW_SINC = 0.50
|
JINC2_WINDOW_SINC = 0.50
|
||||||
|
|
|
@ -40,8 +40,9 @@ scale_y4 = "2.000000"
|
||||||
shader5 = "../windowed/shaders/jinc2.slang"
|
shader5 = "../windowed/shaders/jinc2.slang"
|
||||||
filter_linear5 = "false"
|
filter_linear5 = "false"
|
||||||
wrap_mode5 = "clamp_to_edge"
|
wrap_mode5 = "clamp_to_edge"
|
||||||
|
scale_type5 = viewport
|
||||||
|
|
||||||
parameters = "JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH"
|
parameters = "JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH"
|
||||||
JINC2_WINDOW_SINC = 0.42
|
JINC2_WINDOW_SINC = 0.42
|
||||||
JINC2_SINC = 0.92
|
JINC2_SINC = 0.92
|
||||||
JINC2_AR_STRENGTH = 0.8
|
JINC2_AR_STRENGTH = 0.8
|
||||||
|
|
|
@ -55,8 +55,9 @@ scale_y6 = "1.000000"
|
||||||
shader7 = "../windowed/shaders/jinc2.slang"
|
shader7 = "../windowed/shaders/jinc2.slang"
|
||||||
filter_linear7 = "false"
|
filter_linear7 = "false"
|
||||||
wrap_mode7 = "clamp_to_edge"
|
wrap_mode7 = "clamp_to_edge"
|
||||||
|
scale_type7 = viewport
|
||||||
|
|
||||||
parameters = "JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH"
|
parameters = "JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH"
|
||||||
JINC2_WINDOW_SINC = 0.42
|
JINC2_WINDOW_SINC = 0.42
|
||||||
JINC2_SINC = 0.92
|
JINC2_SINC = 0.92
|
||||||
JINC2_AR_STRENGTH = 0.8
|
JINC2_AR_STRENGTH = 0.8
|
||||||
|
|
|
@ -37,8 +37,9 @@ scale_y4 = "1.000000"
|
||||||
shader5 = "../windowed/shaders/jinc2.slang"
|
shader5 = "../windowed/shaders/jinc2.slang"
|
||||||
filter_linear5 = "false"
|
filter_linear5 = "false"
|
||||||
wrap_mode5 = "clamp_to_edge"
|
wrap_mode5 = "clamp_to_edge"
|
||||||
|
scale_type5 = viewport
|
||||||
|
|
||||||
parameters = "JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH"
|
parameters = "JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH"
|
||||||
JINC2_WINDOW_SINC = 0.42
|
JINC2_WINDOW_SINC = 0.42
|
||||||
JINC2_SINC = 0.92
|
JINC2_SINC = 0.92
|
||||||
JINC2_AR_STRENGTH = 0.8
|
JINC2_AR_STRENGTH = 0.8
|
||||||
|
|
|
@ -30,8 +30,9 @@ scale_y3 = "1.000000"
|
||||||
shader4 = "../windowed/shaders/jinc2.slang"
|
shader4 = "../windowed/shaders/jinc2.slang"
|
||||||
filter_linear4 = "false"
|
filter_linear4 = "false"
|
||||||
wrap_mode4 = "clamp_to_edge"
|
wrap_mode4 = "clamp_to_edge"
|
||||||
|
scale_type4 = viewport
|
||||||
|
|
||||||
parameters = "JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH"
|
parameters = "JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH"
|
||||||
JINC2_WINDOW_SINC = 0.42
|
JINC2_WINDOW_SINC = 0.42
|
||||||
JINC2_SINC = 0.92
|
JINC2_SINC = 0.92
|
||||||
JINC2_AR_STRENGTH = 0.8
|
JINC2_AR_STRENGTH = 0.8
|
||||||
|
|
|
@ -2,3 +2,4 @@ shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/fast-bilateral.slang
|
shader0 = shaders/fast-bilateral.slang
|
||||||
filter_linear0 = false
|
filter_linear0 = false
|
||||||
|
scale_type0 = source
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
shaders = 1
|
shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/bayer-matrix-dithering.slang
|
shader0 = shaders/bayer-matrix-dithering.slang
|
||||||
filter_linear0 = false
|
filter_linear0 = false
|
||||||
|
scale_type0 = source
|
||||||
|
|
|
@ -18,3 +18,4 @@ scale2 = 1.0
|
||||||
|
|
||||||
shader3 = shaders/checkerboard-dedither/checkerboard-dedither-pass3.slang
|
shader3 = shaders/checkerboard-dedither/checkerboard-dedither-pass3.slang
|
||||||
filter_linear3 = false
|
filter_linear3 = false
|
||||||
|
scale_type3 = source
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
shaders = 1
|
shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/gendither.slang
|
shader0 = shaders/gendither.slang
|
||||||
filter_linear0 = false
|
filter_linear0 = false
|
||||||
|
scale_type0 = source
|
||||||
|
|
|
@ -30,4 +30,5 @@ scale4 = 1.0
|
||||||
|
|
||||||
shader5 = shaders/sgenpt-mix/sgenpt-mix-pass5.slang
|
shader5 = shaders/sgenpt-mix/sgenpt-mix-pass5.slang
|
||||||
filter_linear5 = false
|
filter_linear5 = false
|
||||||
|
scale_type5 = source
|
||||||
|
|
||||||
|
|
|
@ -14,6 +14,7 @@ shader1 = "../nnedi3/shaders/jinc2-cshift-rgb.slang"
|
||||||
filter_linear1 = "false"
|
filter_linear1 = "false"
|
||||||
wrap_mode1 = "clamp_to_border"
|
wrap_mode1 = "clamp_to_border"
|
||||||
mipmap_input1 = "false"
|
mipmap_input1 = "false"
|
||||||
|
scale_type1 = viewport
|
||||||
alias1 = ""
|
alias1 = ""
|
||||||
float_framebuffer1 = "false"
|
float_framebuffer1 = "false"
|
||||||
srgb_framebuffer1 = "false"
|
srgb_framebuffer1 = "false"
|
||||||
|
|
|
@ -14,4 +14,5 @@ scale1 = 1.0
|
||||||
|
|
||||||
shader2 = ../cubic/shaders/bicubic-y.slang
|
shader2 = ../cubic/shaders/bicubic-y.slang
|
||||||
filter_linear2 = false
|
filter_linear2 = false
|
||||||
|
scale_type2 = viewport
|
||||||
|
|
||||||
|
|
|
@ -17,6 +17,7 @@ mipmap_input1 = "false"
|
||||||
alias1 = ""
|
alias1 = ""
|
||||||
float_framebuffer1 = "false"
|
float_framebuffer1 = "false"
|
||||||
srgb_framebuffer1 = "false"
|
srgb_framebuffer1 = "false"
|
||||||
|
scale_type1 = viewport
|
||||||
JINC2_WINDOW_SINC = "0.500000"
|
JINC2_WINDOW_SINC = "0.500000"
|
||||||
JINC2_SINC = "0.880000"
|
JINC2_SINC = "0.880000"
|
||||||
JINC2_AR_STRENGTH = "0.000000"
|
JINC2_AR_STRENGTH = "0.000000"
|
||||||
|
|
|
@ -14,3 +14,4 @@ scale1 = 1.0
|
||||||
|
|
||||||
shader2 = ../cubic/shaders/bicubic-y.slang
|
shader2 = ../cubic/shaders/bicubic-y.slang
|
||||||
filter_linear2 = false
|
filter_linear2 = false
|
||||||
|
scale_type2 = viewport
|
||||||
|
|
|
@ -2,3 +2,4 @@ shaders = 1
|
||||||
|
|
||||||
shader0 = "shaders/supereagle.slang"
|
shader0 = "shaders/supereagle.slang"
|
||||||
filter_linear0 = false
|
filter_linear0 = false
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -2,6 +2,7 @@ shaders = 2
|
||||||
|
|
||||||
shader0 = ../reshade/shaders/LUT/LUT.slang
|
shader0 = ../reshade/shaders/LUT/LUT.slang
|
||||||
shader1 = shaders/film_noise.slang
|
shader1 = shaders/film_noise.slang
|
||||||
|
scale_type1 = viewport
|
||||||
|
|
||||||
textures = "SamplerLUT;noise1;
|
textures = "SamplerLUT;noise1;
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
shaders = 1
|
shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/bevel.slang
|
shader0 = shaders/bevel.slang
|
||||||
filter_linear0 = false
|
filter_linear0 = false
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -2,3 +2,4 @@ shaders = 1
|
||||||
|
|
||||||
shader0 = shaders/dot.slang
|
shader0 = shaders/dot.slang
|
||||||
filter_linear0 = false
|
filter_linear0 = false
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -14,3 +14,4 @@ alias1 = Ref
|
||||||
|
|
||||||
shader2 = shaders/ds-hybrid-view.slang
|
shader2 = shaders/ds-hybrid-view.slang
|
||||||
filter_linear2 = true
|
filter_linear2 = true
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -38,3 +38,4 @@ alias5 = ds_hybrid_view_refpass
|
||||||
|
|
||||||
shader6 = shaders/ds-hybrid-view.slang
|
shader6 = shaders/ds-hybrid-view.slang
|
||||||
filter_linear6 = true
|
filter_linear6 = true
|
||||||
|
scale_type0 = viewport
|
||||||
|
|
|
@ -5,14 +5,14 @@ filter_linear0 = "false"
|
||||||
scale_type0 = "source"
|
scale_type0 = "source"
|
||||||
scale0 = "1.0"
|
scale0 = "1.0"
|
||||||
|
|
||||||
shader1 = "shaders/lcd-cgwg/lcd-grid-v2.slang"
|
shader1 = "shaders/color/gba-color.slang"
|
||||||
filter_linear1 = "false"
|
filter_linear1 = "false"
|
||||||
scale_type1 = "viewport"
|
scale_type1 = "source"
|
||||||
scale1 = "1.0"
|
scale1 = "1.0"
|
||||||
|
|
||||||
shader2 = "shaders/color/gba-color.slang"
|
shader2 = "shaders/lcd-cgwg/lcd-grid-v2.slang"
|
||||||
filter_linear2 = "false"
|
filter_linear2 = "false"
|
||||||
scale_type2 = "source"
|
scale_type2 = "viewport"
|
||||||
scale2 = "1.0"
|
scale2 = "1.0"
|
||||||
|
|
||||||
parameters = "RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR"
|
parameters = "RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR"
|
||||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue