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Missing rgb_grain selection?
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@ -140,6 +140,7 @@ void main()
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// apply grain (expects to run in gamma space)
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res = luma_grain(res, vTexCoord.xy, ia_GRAIN_STR, registers.FrameCount);
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// res = rgb_grain(res, vTexCoord.xy, ia_GRAIN_STR, registers.FrameCount);
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// saturation and luminance (expects to run in gamma space)
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res = sat_lum(res);
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