mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-21 23:31:30 +11:00
cleanup ntsc dir
This commit is contained in:
parent
a55fc0d49a
commit
57aa495ca1
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@ -1,8 +1,8 @@
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shaders = 4
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shader0 = shaders/ntsc-pass1-svideo-3phase.slang
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shader1 = shaders/ntsc-pass2-3phase.slang
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shader2 = shaders/ntsc-gauss-pass.slang
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shader3 = shaders/ntsc-stock.slang
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shader0 = shaders/maister/ntsc-pass1-composite-3phase.slang
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shader1 = shaders/maister/ntsc-pass2-3phase.slang
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shader2 = shaders/maister/ntsc-gauss-pass.slang
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shader3 = shaders/maister/ntsc-stock.slang
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filter_linear0 = false
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filter_linear1 = false
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@ -1,6 +1,6 @@
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shaders = 2
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shader0 = shaders/ntsc-pass1-composite-3phase.slang
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shader1 = shaders/ntsc-pass2-3phase-gamma.slang
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shader0 = shaders/maister/ntsc-pass1-composite-3phase.slang
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shader1 = shaders/maister/ntsc-pass2-3phase-gamma.slang
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filter_linear0 = false
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filter_linear1 = false
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@ -1,8 +1,8 @@
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shaders = 4
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shader0 = shaders/ntsc-pass1-composite-3phase.slang
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shader1 = shaders/ntsc-pass2-3phase.slang
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shader2 = shaders/ntsc-gauss-pass.slang
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shader3 = shaders/ntsc-stock.slang
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shader0 = shaders/maister/ntsc-pass1-svideo-3phase.slang
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shader1 = shaders/maister/ntsc-pass2-3phase.slang
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shader2 = shaders/maister/ntsc-gauss-pass.slang
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shader3 = shaders/maister/ntsc-stock.slang
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filter_linear0 = false
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filter_linear1 = false
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@ -1,6 +1,6 @@
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shaders = 2
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shader0 = shaders/ntsc-pass1-svideo-3phase.slang
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shader1 = shaders/ntsc-pass2-3phase-gamma.slang
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shader0 = shaders/maister/ntsc-pass1-svideo-3phase.slang
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shader1 = shaders/maister/ntsc-pass2-3phase-gamma.slang
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filter_linear0 = false
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filter_linear1 = false
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@ -1,8 +1,8 @@
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shaders = 4
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shader0 = shaders/ntsc-pass1-composite-2phase.slang
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shader1 = shaders/ntsc-pass2-2phase.slang
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shader2 = shaders/ntsc-gauss-pass.slang
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shader3 = shaders/ntsc-stock.slang
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shader0 = shaders/maister/ntsc-pass1-composite-2phase.slang
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shader1 = shaders/maister/ntsc-pass2-2phase.slang
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shader2 = shaders/maister/ntsc-gauss-pass.slang
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shader3 = shaders/maister/ntsc-stock.slang
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filter_linear0 = false
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filter_linear1 = false
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@ -1,6 +1,6 @@
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shaders = 2
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shader0 = shaders/ntsc-pass1-composite-2phase.slang
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shader1 = shaders/ntsc-pass2-2phase-gamma.slang
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shader0 = shaders/maister/ntsc-pass1-composite-2phase.slang
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shader1 = shaders/maister/ntsc-pass2-2phase-gamma.slang
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filter_linear0 = false
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filter_linear1 = false
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@ -1,8 +1,8 @@
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shaders = 4
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shader0 = shaders/ntsc-pass1-svideo-2phase.slang
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shader1 = shaders/ntsc-pass2-2phase.slang
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shader2 = shaders/ntsc-gauss-pass.slang
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shader3 = shaders/ntsc-stock.slang
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shader0 = shaders/maister/ntsc-pass1-svideo-2phase.slang
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shader1 = shaders/maister/ntsc-pass2-2phase.slang
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shader2 = shaders/maister/ntsc-gauss-pass.slang
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shader3 = shaders/maister/ntsc-stock.slang
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filter_linear0 = false
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filter_linear1 = false
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@ -1,6 +1,6 @@
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shaders = 2
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shader0 = shaders/ntsc-pass1-svideo-2phase.slang
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shader1 = shaders/ntsc-pass2-2phase-gamma.slang
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shader0 = shaders/maister/ntsc-pass1-svideo-2phase.slang
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shader1 = shaders/maister/ntsc-pass2-2phase-gamma.slang
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filter_linear0 = false
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filter_linear1 = false
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@ -1,25 +0,0 @@
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shaders = 4
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shader0 = shaders/ntsc-pass1-svideo-3phase.slang
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shader1 = shaders/ntsc-pass2-3phase.slang
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shader2 = shaders/ntsc-gauss-pass.slang
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shader3 = shaders/ntsc-stock.slang
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filter_linear0 = false
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filter_linear1 = false
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filter_linear2 = false
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filter_linear3 = true
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scale_type0 = source
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scale_x0 = 4.0
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scale_y0 = 1.0
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frame_count_mod0 = 2
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float_framebuffer0 = true
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scale_type1 = source
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scale_x1 = 0.5
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scale_y1 = 1.0
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scale_type_x2 = source
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scale_type_y2 = viewport
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scale2 = 1.0
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@ -1,25 +0,0 @@
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shaders = 4
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shader0 = shaders/ntsc-pass1-composite-3phase.slang
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shader1 = shaders/ntsc-pass2-3phase.slang
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shader2 = shaders/ntsc-gauss-pass.slang
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shader3 = shaders/ntsc-stock.slang
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filter_linear0 = false
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filter_linear1 = false
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filter_linear2 = false
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filter_linear3 = true
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scale_type0 = source
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scale_x0 = 4.0
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scale_y0 = 1.0
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frame_count_mod0 = 2
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float_framebuffer0 = true
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scale_type1 = source
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scale_x1 = 0.5
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scale_y1 = 1.0
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scale_type_x2 = source
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scale_type_y2 = viewport
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scale2 = 1.0
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